Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Jupiter Hell now on Kickstarter [turn based, roguelike, top-down, pew-pew]

Visit our sponsors! (or click here and disable ads)

Jupiter Hell now on Kickstarter [turn based, roguelike, top-down, pew-pew]

Game News - posted by Bubbles on Thu 17 November 2016, 08:29:12

Tags: ChaosForge; Jupiter Hell

ChaosForge, the developers of DoomRL, have brought their next game to Kickstarter. The project page for their turn based roguelike Jupiter Hell is full of words like "streamlined", "accessible", and "new audiences", and the game's setting is basically Doom without the copyrighted bits:

Jupiter Hell is a tactical roguelike game in a 90's flavored sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear undead, demons and unmentionable monstrosities, using classic weaponry including shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!​

Rip and tear! If that doesn't have you hyped yet, the developers are also promising "resource management and decision-based character progression" and "tactical and strategic depth", as well as permadeath mechanics and a bunch of other stuff:
  • Classic roguelike! - Turn-based, grid based, procedurally generated environments and permadeath.
  • Several difficulty levels and dozens of challenge modes - no matter what skill level, there will be always something more to achieve, something nastier to master
  • Dynamic animation system - despite being turn-based, you never wait for the player to move, play as fast as you like and see the animation adapt to it
  • Streamlined UI and gameplay - no need for manuals, just jump in. Whether you want the easy way of playing by mouse, or the fast way by keyboard, the game offers both.
  • G(l)orious visuals - explosions, blood, dynamic shadows, effects galore.
  • Randomness! - from the big to the small, Jupiter Hell will never feel samey - the plot and missions will vary each game, the procedural levels will provide new tactical challenges, and even small finishing touches like background furniture will have variety to give a handmade feel.
  • Loot - Raid corpses and plunder secret corporate storehouses for kick-ass new weapons and armour.
For further details, feel free to peruse the pitch video:

There are 33 comments on Jupiter Hell now on Kickstarter [turn based, roguelike, top-down, pew-pew]

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0569829940796 seconds