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The Age of Decadence's final update adds features and improvements from Dungeon Rats

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The Age of Decadence's final update adds features and improvements from Dungeon Rats

Game News - posted by Infinitron on Fri 24 March 2017, 00:20:13

Tags: Dungeon Rats; Iron Tower Studio; The Age of Decadence; Vince D. Weller

It's still a bit strange to think of The Age of Decadence as an old game, it having been a vaporware project for so many years and therefore eternally new. Today, almost a year and a half after its release, Iron Tower Studio's inaugural title has received its final update, which backports features and mechanics improvements from combat crawl spinoff Dungeon Rats. An announcement on the game's Steam page has the details:

This update transfers all applicable changes and improvements from Dungeon Rats, our combat-focused, party-based spin-off set the AoD world.

While the changes are too numerous (and in many cases too minor) to list, here is an overview:
  • Overhead combat info
  • New passive for axes
  • Mouse cursor shows enemies' HPs
  • Expanded info on weapon types
  • THC, CS and ADC stats on area of effect attacks.
  • Tweaked CS formula for aimed strikes.
  • Ranged weapons use Perception for aimed: arms and legs attacks
  • Whirldwind effect for daggers, swords and 1h spears is bleeding instead of knockdown; higher chance to score.
  • Bombs: increased damage and vsDR bonus; the center of explosion does more damage and increases critical strike chance by 50% (goes down with every tile). CON is more effective. 25 + Center of Explosion Bonus - (Victim CON-6) x25; better visuals and sound.
  • The Crafting screen now separates schematics by weapon type and armor material and orders them alphabetically.
  • You can now select techniques without the required materials, to preview the bonuses.
No further content or mechanics updates are planned at this point. All translations are now up to-date as well. We'd like to thank you for your support and willingness to try different games.​

Together with the final content update released in December that expanded the game's ending, AoD's long journey is now truly over. It's full steam ahead to the Colony Ship RPG.

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