GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Geneforge 2 interview

Click here and disable ads!

Geneforge 2 interview

Interview - posted by Saint_Proverbius on Wed 2 April 2003, 20:52:26

Tags: Geneforge 2

For those interested in Geneforge 2, we've just posted an interview with Jeff Vogel of Spiderweb Software about all the love that will be the sequel to Geneforge. For example:


1.) Can you briefly explain, for those who haven't played the first one, the world of Geneforge? What do you think makes this setting interesting for players?

Jeff Vogel: Basically, you are a Shaper. You're a member of a secretive magical sect that has the ability to create and mutate life forms to suit their purposes. So they spent half their time creating horrible armies of mutant monsters and half the time killing anyone who tries to steal their secrets.

It has appeal in part because people like having their own horrible army of mutant monsters.​

I just like that description of the setting.

There are 6 comments on Geneforge 2 interview

Gallery
Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.048370122909546 seconds