The Bard's Tale IV: Barrows Deep Released
The Bard's Tale IV: Barrows Deep Released
Game News - posted by Infinitron on Tue 18 September 2018, 20:26:33
Tags: inXile Entertainment; The Bard's Tale IV: Barrows DeepWelcome to September Madness, our chronicle of this month's crazy volume of anticipated or otherwise noteworthy RPG releases. We start the week off with The Bard's Tale IV: Barrows Deep, inXile's sequel to the classic series of dungeon crawlers that put Interplay on the map back in the 1980s. Originally revealed way back in January 2015 and crowdfunded on Kickstarter that June, for most of its development The Bard's Tale IV was overshadowed by inXile's previous crowdfunded RPG, Torment: Tides of Numenera. The game's $1.5M haul on Kickstarter was widely viewed as a weak performance at the time, and as a cost-cutting measure its development was soon spun off to a new inXile studio opened in New Orleans.
The Bard's Tale IV has probably been ignored by most Codexers, who have never been huge fans of the blobber genre even in the best of circumstances (except perhaps when they're created by madmen from Australia). Yet in the aftermath of Torment's failure, there have been some contrarians among us who looked at Bard's Tale IV and bet that it would end up becoming inXile's most accomplished project, an unpretentious mechanics-first title produced far away from the allegedly negative influences of the California game development scene. Now that the game has been released, is that the case? We're not sure yet, to be honest! Have a look at today's reviews:
That's right, there are barely any of them, and none from the major PC gaming sites. There's also an unusually large number of in-progress reviews, all of which leads me to believe that inXile distributed review keys to the media very late, perhaps only a few days ago. As you might expect, the reviews we do have are rather shallow, with their complaints mainly reserved for the game's graphics and performance, the latter of which seems to be a major issue still. The most useful review right now seems to be this video from well-known gaming YouTuber ACG rather than anything from the traditional media. But ultimately, or at least for the next few days, we Codexers will have to figure this one out for ourselves. The Bard's Tale IV is available now on Steam and GOG for the price of $35. If you're a Kickstarter backer, be sure to check out this update as well.
The Bard's Tale IV has probably been ignored by most Codexers, who have never been huge fans of the blobber genre even in the best of circumstances (except perhaps when they're created by madmen from Australia). Yet in the aftermath of Torment's failure, there have been some contrarians among us who looked at Bard's Tale IV and bet that it would end up becoming inXile's most accomplished project, an unpretentious mechanics-first title produced far away from the allegedly negative influences of the California game development scene. Now that the game has been released, is that the case? We're not sure yet, to be honest! Have a look at today's reviews:
That's right, there are barely any of them, and none from the major PC gaming sites. There's also an unusually large number of in-progress reviews, all of which leads me to believe that inXile distributed review keys to the media very late, perhaps only a few days ago. As you might expect, the reviews we do have are rather shallow, with their complaints mainly reserved for the game's graphics and performance, the latter of which seems to be a major issue still. The most useful review right now seems to be this video from well-known gaming YouTuber ACG rather than anything from the traditional media. But ultimately, or at least for the next few days, we Codexers will have to figure this one out for ourselves. The Bard's Tale IV is available now on Steam and GOG for the price of $35. If you're a Kickstarter backer, be sure to check out this update as well.
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