Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Baldur's Gate 3 Gameplay Reveal, Previews and Interviews

Click here and disable ads!

Baldur's Gate 3 Gameplay Reveal, Previews and Interviews

Preview - posted by Infinitron on Thu 27 February 2020, 21:07:21

Tags: Baldur's Gate 3; Larian Studios; Swen Vincke

Seven months after its announcement, Swen Vincke finally unveiled Baldur's Gate 3 at PAX East today in an extended 85 minute onstage presentation. The game begins with an impressive opening cinematic in which your character escapes from an illithid vessel right after being gruesomely implanted with one of their tadpoles. You wakes up on a beach, and from that point on it becomes what one might have guessed from the screenshots leaked earlier today. Baldur's Gate 3 really is a higher budget Divinity: Original Sin 2, with character origins, exclusively turn-based combat, and dialogue sequences that look like something out of Dragon Age: Inquisition. Combat seems fairly challenging - Swen actually loses his entire party at one point and is forced to restart. The game also seems to have a stronger emphasis on environmental traversal and verticality.

Soon after the presentation began, the press embargo expired and a whole bunch of websites published their previews and interviews. Here's a list of them:

As many outlets reported this week, Baldur's Gate 3 will be out on Early Access later this year. Of course, we've known about that since Swen revealed it to German GameStar magazine last year. What do you think, folks?

There are 179 comments on Baldur's Gate 3 Gameplay Reveal, Previews and Interviews

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.041733026504517 seconds