Restricted Area tit for tat at GameSpot
Restricted Area tit for tat at GameSpot
Interview - posted by Saint_Proverbius on Sun 15 June 2003, 03:00:48
Tags: Restricted AreaThere's an interview over at GameSpot covering Restricted Area, answered by Jan Beuck. Covers character types, nonlinear stories, and this:
GameSpot: Will the player's progress through the game be linear, or will there be opportunities to explore and attempt subquests?
Jan Bueck: Beside the nonlinear main storyline--which not only has different endings for the characters, but also has multiple endings according the way you play--there are an unlimited number of computer-generated subquests, so the game will never get boring unless you don't like the game itself. Once you finish the main missions, you are still able to play subquests.
Yay! Multiple endings based on how you play!
Spotted this at Blue's News.
GameSpot: Will the player's progress through the game be linear, or will there be opportunities to explore and attempt subquests?
Jan Bueck: Beside the nonlinear main storyline--which not only has different endings for the characters, but also has multiple endings according the way you play--there are an unlimited number of computer-generated subquests, so the game will never get boring unless you don't like the game itself. Once you finish the main missions, you are still able to play subquests.
Yay! Multiple endings based on how you play!
Spotted this at Blue's News.
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