GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Restricted Area Peek of the Week #9

Click here and disable ads!

Restricted Area Peek of the Week #9

Game News - posted by Spazmo on Wed 10 September 2003, 19:59:19

Tags: Jan Beuck; Master Creating; Restricted Area

RPG Vault have posted the ninth Peek of the Week dealing with Restricted Area. Jan Beuck is back again for the third part of the FAQ.


Genetically enhanced organs and cybernetic implants are the "magic shields" and "golden armors" of the future. For example, stronger muscles can increase your strength, while skill software can replace your real knowledge of a certain skill with synthetic knowledge. Stay natural or replace your body piece by piece, either biologic or cybernetic - it's your choice!

In the world of Restricted Area, cyberware (technical implants) and bioware (genetically enhanced organs) can replace most items of external equipment, and are able do nearly everything. Why wear an armor jacket if you can make your skin hard as stone? Why wear night-vision goggles if you can have eyes with infrared vision? Why stay with your normal arm if you can have a stronger one built from your own enhanced genetic code? Victoria has it a little harder, as she loses her aura and therefore more and more of her psionic abilities with each part of her body that is replaced. Each character also has a resistance against internal equipment, and if you overload yourself, it will have bad results.​

It slices! It dices! It turns you into a half-machine monster! The Dehumanizotron 3000!

Spotted at RPGDot

There are 0 comments on Restricted Area Peek of the Week #9

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.042035102844238 seconds