GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

DeadAlfs likes game, hates bugs in ToEE

Click here and disable ads!

DeadAlfs likes game, hates bugs in ToEE

Review - posted by Saint_Proverbius on Fri 7 November 2003, 02:09:30

Tags: Temple of Elemental Evil

DeadAlfs serves up a review of Temple of Elemental Evil, basically giving it high marks in most areas but gameplay because of the bugs. Here's a bit on combat:


Which leads me nicely onto what is arguably ToEE's main gimmick: Turn-based combat. Hardly a revolution in the grand scheme of things, but a milestone in the D&D videogame franchise - and it's never been done so well until now. Why developers (Bioware included) let their design documents get in the way I'll never know, for this undiluted representation of 3rd edition D&D proves just how well the system lends itself to PC RPGs.​

Becuz rael time iz kewl, d00dz

I wouldn't call it a gimmick, either. Gimmicks typically aren't as well done.

Spotted this on ShackNews

There are 4 comments on DeadAlfs likes game, hates bugs in ToEE

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.044419050216675 seconds