GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Worthplaying doesn't think much of Dungeon Siege LoA

Click here and disable ads!

Worthplaying doesn't think much of Dungeon Siege LoA

Review - posted by Spazmo on Sun 23 November 2003, 05:45:01

Tags: Dungeon Siege: Legends of Aranna

Worthplaying have reviewed the recent Dungeon Siege expansion, Dungeon Siege: Legends of Aranna. They have mixed feelings about the expansion, saying it's not really worth $30. LoA ends up with an effective score of 6.8 out of 10.


The new voice acting gives a new definition to cheesy. Now when you tell your party members to move they'll offer up their thoughts on the situation. Some thoughts are better left unsaid. For instance, when I'd command a character to open up a crate (of which there are a ton) he'd say, "I am not afraid." He shouldn't be; it's a crate. It won't hurt, I promise. And that's just the random voice bits. When you hit the first boss in a dungeon you are greeted by what is supposed to be a sinister sounding spider, but in reality sounds like a raspy Grandmother. The soundtrack and the ambient sounds are well done though doing an effective job at setting the mood.​

Given that bashing crates is the only thing you have to do yourself in Dungeon Siege, they probably should have made it more exciting. Maybe a barrel smashing skill and fun quips like "Have at you, wooden loot-bearing fiend! ROOOOAR!"

Spotted at Blues News

There are 2 comments on Worthplaying doesn't think much of Dungeon Siege LoA

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.042903900146484 seconds