Legends of Aranna zinged at DailyGame
Legends of Aranna zinged at DailyGame
Review - posted by Spazmo on Sat 20 December 2003, 17:12:06
Tags: Dungeon Siege: Legends of Aranna; Gas Powered GamesDailyGame have posted their review of Dungeon Siege: Legends of Aranna. They didn't like it much at all, giving it a disappointing 5.5 out of 10. You know, because it sucks.
Almost as irritating as the linearity of Aranna is the sheer amount of crate busting involved. Heck, I was almost reduced to tears trying to figure out why the majority of the gameplay should be devoted to busting crates and urns with not much time spent adventuring. If crate busting had been a skill like combat magic is, characters would be level 50 in it far in advance of any others. The over-reliance on crate busting, along with the slower pace of party combat, contributed to the snail-like pace of the game. This is certainly not a good sign for a game that wanted to be a Diablo 2 killer. After all, Diablo 2’s frenetic pace has earned it legions of rabid fans.
It kills me that the makers of DS try to call it a Diablo II killer when they clearly don't even realise what made Diablo II such a good game: fast-paced, constant action, low system requirements, solid multiplayer support and actual interactivity that extends beyond crates and loot management.
Spotted at RPGDot.
Almost as irritating as the linearity of Aranna is the sheer amount of crate busting involved. Heck, I was almost reduced to tears trying to figure out why the majority of the gameplay should be devoted to busting crates and urns with not much time spent adventuring. If crate busting had been a skill like combat magic is, characters would be level 50 in it far in advance of any others. The over-reliance on crate busting, along with the slower pace of party combat, contributed to the snail-like pace of the game. This is certainly not a good sign for a game that wanted to be a Diablo 2 killer. After all, Diablo 2’s frenetic pace has earned it legions of rabid fans.
It kills me that the makers of DS try to call it a Diablo II killer when they clearly don't even realise what made Diablo II such a good game: fast-paced, constant action, low system requirements, solid multiplayer support and actual interactivity that extends beyond crates and loot management.
Spotted at RPGDot.
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