GameOver talks about KOTOR
GameOver talks about KOTOR
Review - posted by Vault Dweller on Mon 5 January 2004, 23:44:45
Tags: Star Wars: Knights of the Old RepublicGame Over posted a detailed review of KOTOR giving it 93% which is according to the review is the highest rating they gave in 3 years.
First and foremost, the balance is a little off in the game. KOTOR is a little easy to play, even on the highest difficulty setting. There are all sorts of things like stimpacks and shields and grenades, all of which should be useful, but which aren’t often needed. Bosses can be difficult to kill, but most other conflicts are a walk in the park, and all too often somebody decides to attack you or ambush you when they are hopelessly outclassed. In fact, there’s a bounty hunter that the game takes a lot of time to build up, and then when you finally face him it’s no contest at all. Part of the problem is that lightsabers are way too powerful -- they’re powerful to start with and then you can upgrade them -- but mostly enemies are just too easy to kill. There is also an issue with skills. They help characters so little there isn’t any reason to pursue them, making it straightforward to create powerful characters (among other things, you can take points away from intelligence and put them elsewhere).Combat is indeed one of KOTOR's many weak spots but the reviewer still thinks that KOTOR is "easily the best game of the year, and it’s the best role-playing game since Baldur’s Gate II in 2000". Some people are easily amused.
Spotted at: GenGamers
First and foremost, the balance is a little off in the game. KOTOR is a little easy to play, even on the highest difficulty setting. There are all sorts of things like stimpacks and shields and grenades, all of which should be useful, but which aren’t often needed. Bosses can be difficult to kill, but most other conflicts are a walk in the park, and all too often somebody decides to attack you or ambush you when they are hopelessly outclassed. In fact, there’s a bounty hunter that the game takes a lot of time to build up, and then when you finally face him it’s no contest at all. Part of the problem is that lightsabers are way too powerful -- they’re powerful to start with and then you can upgrade them -- but mostly enemies are just too easy to kill. There is also an issue with skills. They help characters so little there isn’t any reason to pursue them, making it straightforward to create powerful characters (among other things, you can take points away from intelligence and put them elsewhere).
Spotted at: GenGamers