BeyDiv pleases GameSpot
BeyDiv pleases GameSpot
Review - posted by Spazmo on Tue 4 May 2004, 04:07:28
Tags: Beyond Divinity; Larian StudiosGamespot PC have their review of Larian's Beyond Divinity up. The pseudo-sequel to the action RPG hit Divine Divnity scores a respectable 7.9 out of 10.
Though Beyond Divinity has a lot in common with its predecessor, you don't need to be familiar with that game's story to dive right into this one. The premise of Beyond Divinity is just like one of those movies where two guys who would hate each other under normal circumstances instead have to join forces. You, the hero, awaken in a dungeon and are confronted with a death knight--a creature who lives for evil. A conversation transpires to this effect: "Look, man. I don't like you, and you don't like me. But if we're gonna get out of this mess alive, we're gonna have to work together." You and the death knight have been bound together by a sadistic demon. So you're trying to escape from his dungeon and, eventually, find a way to break the bond between the two of you. In gameplay terms, what this means is that you'll usually be controlling a pair of characters in Beyond Divinity.
Two unlikely partners from the wrong side of the tracks team up to fight evil this summer in... *cue random explosion* Beyond Divinity!
Though Beyond Divinity has a lot in common with its predecessor, you don't need to be familiar with that game's story to dive right into this one. The premise of Beyond Divinity is just like one of those movies where two guys who would hate each other under normal circumstances instead have to join forces. You, the hero, awaken in a dungeon and are confronted with a death knight--a creature who lives for evil. A conversation transpires to this effect: "Look, man. I don't like you, and you don't like me. But if we're gonna get out of this mess alive, we're gonna have to work together." You and the death knight have been bound together by a sadistic demon. So you're trying to escape from his dungeon and, eventually, find a way to break the bond between the two of you. In gameplay terms, what this means is that you'll usually be controlling a pair of characters in Beyond Divinity.
Two unlikely partners from the wrong side of the tracks team up to fight evil this summer in... *cue random explosion* Beyond Divinity!