Fallout adored at GroovGames
Fallout adored at GroovGames
Review - posted by Saint_Proverbius on Thu 29 July 2004, 11:41:07
Tags: FalloutYou read right, it's a new review about Fallout and Fallout 2 on GroovGames. While they mention the graphics and interface are dated, they heaps lots of love on the games. Here's some of the love:
The Fallout games were lauded for their open-endedness, and with good reason. This if far from a linear RPG, and you have much freedom in how you handle quests, or indeed if you handle them at all: you can play certain people against each other or ally yourself with one particular side in many situations; you can become a slaver, a trader, a mercenary, a porn star, or even get married and then pimp your wife out for cash; you can play the goody-two-shoes that helps out everyone in need, or a heartless and soulless ghost of the wastes; you can be a sniper, or a thief, or a diplomat, or a moronic, brutish thug with big guns and meaty punches. Fallout also uses a karma system, so people may react differently to you based on your past actions. Additionally, if a townsperson spots you doing something inhumane, you may be branded as a certain type of person, such as a child-killer or grave-robber. Indeed, some of these tags can work to your advantage when dealing with some of the more unsavory characters, but are generally regarded as a blemish on your good character. Conversely, there are many good tags that you may acquire through helping out people in need or solving quests amicably or through myriad other actions.
And that's why we all love the game.
Thanks, LlamaGod!
The Fallout games were lauded for their open-endedness, and with good reason. This if far from a linear RPG, and you have much freedom in how you handle quests, or indeed if you handle them at all: you can play certain people against each other or ally yourself with one particular side in many situations; you can become a slaver, a trader, a mercenary, a porn star, or even get married and then pimp your wife out for cash; you can play the goody-two-shoes that helps out everyone in need, or a heartless and soulless ghost of the wastes; you can be a sniper, or a thief, or a diplomat, or a moronic, brutish thug with big guns and meaty punches. Fallout also uses a karma system, so people may react differently to you based on your past actions. Additionally, if a townsperson spots you doing something inhumane, you may be branded as a certain type of person, such as a child-killer or grave-robber. Indeed, some of these tags can work to your advantage when dealing with some of the more unsavory characters, but are generally regarded as a blemish on your good character. Conversely, there are many good tags that you may acquire through helping out people in need or solving quests amicably or through myriad other actions.
And that's why we all love the game.
Thanks, LlamaGod!