BG3 info from PC Gamer
BG3 info from PC Gamer
Game News - posted by Vault Dweller on Sat 21 August 2004, 18:19:32
Tags: Baldur's Gate 3 (Atari)I picked up PC Gamer today, and although a lot of people already know what the article says, here are some details:
Though BG3 won't be a direct sequel to the storyline of the first two BG games, Atari intends for the game to have similarly epic scope and feature a large gaming world populated by memorable characters.
It will feature cutting-edge 3D graphics, although the gamemakes haven't decided whether to license an existing engine or develop a new one. Atari ambitious design goal is to make a visually stunning RPG that both lives up to BG's great heritage and evolves the genre.
When asked if the follow-up would stick with isometric perspective, John Hight, Atari Executive Producer, indicated that Atari wasn't "afraid to move the camera for cinematic effect. [Your viewpoint] will be immersive then the traditional isometric perspective and bring you closer to the action. You want to see the fear in the orc's eye as you blast him with a fireball, don't you?"
BG3 will use the DnD 3.5 rules for an authentic roleplaying experience.
While there'll naturally be a lot of combat, Atari plans to include a wide variety of quests and incorporate non-combat-oriented skills to give bloodless solutions to some quests
Hight's bottom-line promise: "It will be epic"Looks like they have no clue what to do with the game other then to make it visually stunning and epic. And, of course, evolve the genre. Poor genre. Hasn't it been evolved enough already?
Though BG3 won't be a direct sequel to the storyline of the first two BG games, Atari intends for the game to have similarly epic scope and feature a large gaming world populated by memorable characters.
It will feature cutting-edge 3D graphics, although the gamemakes haven't decided whether to license an existing engine or develop a new one. Atari ambitious design goal is to make a visually stunning RPG that both lives up to BG's great heritage and evolves the genre.
When asked if the follow-up would stick with isometric perspective, John Hight, Atari Executive Producer, indicated that Atari wasn't "afraid to move the camera for cinematic effect. [Your viewpoint] will be immersive then the traditional isometric perspective and bring you closer to the action. You want to see the fear in the orc's eye as you blast him with a fireball, don't you?"
BG3 will use the DnD 3.5 rules for an authentic roleplaying experience.
While there'll naturally be a lot of combat, Atari plans to include a wide variety of quests and incorporate non-combat-oriented skills to give bloodless solutions to some quests
Hight's bottom-line promise: "It will be epic"