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RPGDot needs tissues after playing Dungeon Siege II

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RPGDot needs tissues after playing Dungeon Siege II

Review - posted by Spazmo on Mon 5 September 2005, 22:02:27

Tags: Dungeon Siege 2; Gas Powered Games

RPGDot have posted a <a href=http://www.rpgdot.com/index.php?hsaction=10053&ID=1159&sid=a0e8289b7cd9acdcccf19a0ba9d4f9e1>gushing review[/url] of Dungeon Siege II, rating it 9/10 and calling it a "classic sequel" (psst, guys, "classic" isn't one of those words you can randomly insert into hype).

The first impressions that came to my mind when I began playing Dungeon Siege II were both a sense of appreciation for Gas Powered Games' incomparable Chris Taylor (who showed - to me, at least - that he really does listen to what people want in his games), and a sense of gratitude that the finished game was even better than its preceding demo (of which I also highly enjoyed). Now I will give concessions here to those of you that may be "Die-Hard Diablo II" buffs - Dungeon Siege II, while still classified as a "Hack-n-Slash" RPG and still emulating to some varied degree the Blizzard classic, simply is in a class by itself - meaning that it is highly unlikely that DS2 will win any new converts from the ranks of those same "Die-Hard" Diablo 2 buffs any more than its predecessors did, though I can foresee that the ranks of the "Dungeon Siege buffs" will grow considerably.​

There are 18 comments on RPGDot needs tissues after playing Dungeon Siege II

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