GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Oblivion tickles RPGDot's fancy

Click here and disable ads!

Oblivion tickles RPGDot's fancy

Review - posted by DarkUnderlord on Wed 12 April 2006, 13:55:37

Tags: The Elder Scrolls IV: Oblivion

RPGDot have slapped up their Oblivion review after presumably being one of the first review sites to actually play the game for more than 3 hours (logging 70+ hours so far). Now here's a carefully selected piece taken from the review designed to interest you enough to go over their and read it:

Fact is, that Oblivion is an incredible, satisfying experience for me; fact is furthermore that I would certainly rate this game highly myself if I hadn't decided to NOT do a numerical rating at the end of the review. Yet beyond all the amazing things in Oblivion there are others that are bad - design decisions taken by Bethesda that might have been taken with good intentions but backfired. I consider the game rather unenjoyable for me the way Bethesda shipped it. This is said from the perspective of someone who is an old school role player and has good knowledge of the The Elder Scrolls (TES) lore. It's of course not unplayable in a technical way - it's just that... it doesn't feel right.

So: On the one hand, I think this is an outstanding game, and on the other hand I think it fails to deliver? Am I nuts? No. Let me explain.​
... and explain he does.

Thanks Rendelius!

There are 72 comments on Oblivion tickles RPGDot's fancy

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.046321153640747 seconds