Mage Knight Apocalypse Q&A at eToychest
Mage Knight Apocalypse Q&A at eToychest
Interview - posted by Vault Dweller on Fri 11 August 2006, 14:47:45
Tags: Mage Knight: ApocalypseeToychest has posted an <a href=http://etoychest.org/index.php?option=com_content&task=view&id=4931&Itemid=99999999>interview[/url] with senior producers of the game we can't wait to uninstall - Mage Knight Cleric Apocalypse Elves Dwarves Soil Erosion Other Cool Shit:
Additionally, having dynamic scaling in the game also allows us to do something rather fun: You can take your single-player character into multiplayer, play for as long as you’d like, and THEN come back to your single-player save and use that character still…even with the extra experience and items you gained on-line. Do you see how that’s an advantage? Most games require different characters between single- and multiplayer games. Mage Knight: Apocalypse doesn’t.Wow. It must be the most boring interview I've ever read. As for the moron's point, there is a good reason why "most games require different characters".
Spotted at: RPG Dot
Additionally, having dynamic scaling in the game also allows us to do something rather fun: You can take your single-player character into multiplayer, play for as long as you’d like, and THEN come back to your single-player save and use that character still…even with the extra experience and items you gained on-line. Do you see how that’s an advantage? Most games require different characters between single- and multiplayer games. Mage Knight: Apocalypse doesn’t.
Spotted at: RPG Dot
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