GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Dragon Age Pen and Paper System Interview at GameBanshee

Click here and disable ads!

Dragon Age Pen and Paper System Interview at GameBanshee

Interview - posted by Edward_R_Murrow on Tue 26 May 2009, 02:48:08

Tags: Dragon Age: Origins

Suprise, suprise....more Dragon Age news, this time an <a href="http://gamebanshee.com/interviews/dragonagerpg1.php"interview by GameBanshee[/url] with one of the folks at Green Ronin, the company developing a tabletop RPG for the Dragon Age setting.

Like D&D and indeed many games over the years, Dragon Age is a class and level system. Like the computer game, the RPG features three classes: mage, rogue, and warrior. It’s different in many ways. It uses six-sided dice only, it uses a spell point system instead of Vancian magic, and it has no alignment system for starters.
[...]
So the computer game and the tabletop game share certain core conceits, but from the beginning BioWare understood that our game couldn’t just be a transliteration of theirs. The lead designer told me straight up that I wouldn’t want to use their resolution system, for example. So you’ll see the same spells and classes, but you shouldn’t assume that everything is just like it is in Dragon Age: Origins.​
Expanding an IP into a multimedia operation before it's even released it's first product...bold business move, or more in the same vein as games being announced as trilogies before the first is even released/successful?
Spotted at: Gamebanshee

There are 12 comments on Dragon Age Pen and Paper System Interview at GameBanshee

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.064867973327637 seconds