Ron Gilbert Leaves Hothead
Ron Gilbert Leaves Hothead
Game News - posted by Jason on Wed 7 April 2010, 18:05:27
Tags: DeathSpankFormer Codex interview victim Ron Gilbert has left Hothead Games at the tail end of the DeathSpank birthing process.
I wanted to let all the Premium Gold Level Grumpy Gamer subscribers know that I left Hothead. When I started working there two years ago, my goal was to make DeathSpank the most awesome game ever made and have it win a Nobel Prize and the early word out of Stockholm is that DeathSpank is neck-in-neck with some string theory dweeb (eleven dimensions my ass).
As DeathSpank ends the creative and production phases and start down that long and winding road of certification and testing of the XBox and PS3 and [REDACTED] versions, it's looking quite amazing and is damn funny. So, to quote my childhood hero George W. Bush: Mission Accomplished.
I will be working closely with EA and Hothead on the PR for DeathSpank as the release date of [REDACTED] draws closer.
I have also vowed to blog more and try and remember my twitter password.
Wouldn't be too surprised if his leaving has something to do with the EA/PS3/XBox connection considering he once said:
The main reason I went with Hothead was they were a small Indie studio that self published their games. I did not want to do the game with a huge publisher that would want to water down the game. It's a weird game. I wanted to preserve that.Spotted at: Grumpy Gamer
I wanted to let all the Premium Gold Level Grumpy Gamer subscribers know that I left Hothead. When I started working there two years ago, my goal was to make DeathSpank the most awesome game ever made and have it win a Nobel Prize and the early word out of Stockholm is that DeathSpank is neck-in-neck with some string theory dweeb (eleven dimensions my ass).
As DeathSpank ends the creative and production phases and start down that long and winding road of certification and testing of the XBox and PS3 and [REDACTED] versions, it's looking quite amazing and is damn funny. So, to quote my childhood hero George W. Bush: Mission Accomplished.
I will be working closely with EA and Hothead on the PR for DeathSpank as the release date of [REDACTED] draws closer.
I have also vowed to blog more and try and remember my twitter password.
The main reason I went with Hothead was they were a small Indie studio that self published their games. I did not want to do the game with a huge publisher that would want to water down the game. It's a weird game. I wanted to preserve that.