Frayed Knights: Wings of Liberty
Frayed Knights: Wings of Liberty
Development Info - posted by Jason on Fri 7 May 2010, 22:56:28
Tags: Frayed KnightsExtensive market research has shown that what gamers will pay for once, they'll likely pay for three times. With that in mind, Jay "Rampant Coyote" Barnson has a Frayed Knights announcement.
So – to get this bad boy under control, I could either aggressively shrink the scope of the project – something I’m too sucky of a project manager and too egotistical as a designer to do – or ….
Cue Big News fanfare (for the five or six people who might care and don’t know already)…
… We could break the project up into its three acts as separate, smaller, cheaper games.
This feels like a very natural move. I’d been fretting recently that the three acts were too self-contained, and I’d gone out of my way to force the player to go between areas that “belonged” in separate acts. I have to undo a little bit of work here, but the game breaks very naturally along these three lines. It feels like I’ve been subconsciously planning this all along.
So – to get this bad boy under control, I could either aggressively shrink the scope of the project – something I’m too sucky of a project manager and too egotistical as a designer to do – or ….
Cue Big News fanfare (for the five or six people who might care and don’t know already)…
… We could break the project up into its three acts as separate, smaller, cheaper games.
This feels like a very natural move. I’d been fretting recently that the three acts were too self-contained, and I’d gone out of my way to force the player to go between areas that “belonged” in separate acts. I have to undo a little bit of work here, but the game breaks very naturally along these three lines. It feels like I’ve been subconsciously planning this all along.