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The Witcher 2 is not an Action RPG
Interview - posted by Jason on Mon 30 August 2010, 17:46:55Tags: CD Projekt; The Witcher 2: Assassins of Kings
With that in mind, what are your main objectives in developing The Witcher 2?
TG: The most important thing that we know is that people still believe good hardcore RPGs are playable. People want to play these. There's one misconception many people have... This is not "action RPG," this is not "slasher RPG." We're trying to really make a solid RPG. We're not trying to make up genres. This is the main goal: telling a story. We're trying to have story, plot, characters, cinematic sequences, and all of that. That was the main reason to rewrite the engine and to make The Witcher 2.
It's interesting you say that about RPG versus action RPG, because The Witcher does have a reputation for having quite a bit of direct-control combat.
TG: Combat plays a big role because [protagonist Geralt] is a Witcher. He's a master swordsman. But still, if there is any feature that we put in front of all the rest in The Witcher, it's definitely the story.