Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Matt Chat does Darklands

Visit our sponsors! (or click here and disable ads)

Matt Chat does Darklands

Review - posted by Jason on Mon 27 September 2010, 17:37:27

Tags: Darklands; Microprose

This week's Matt Chat has Matt Barton talking up Microprose's Darklands. Unfortunately, it offers little insight into why an RPG set in the 15th Century would be named after a Jesus and Mary Chain album.

This week we head back in time to 15th century Germany, or the Holy Roman Empire to be precise. Arnold Hendrick's Darklands (1992, DOS) was a revolutionary game that offered an unprecedented level of historical realism. Experience what the 15th century felt like to the people who lived in it--and see their wildest fears and dreams made flesh! The combat is "real-time with pause," a style that would become quite popular with Baldur's Gate. Alchemy replaces magical spells, and a pantheon of Christian saints bestow their blessings on the pious. Enjoy the video and let me know what you think!


There are 68 comments on Matt Chat does Darklands

It's a turn-based RPG thing on KickStarter.


RAISED: $613.73 USD (81%)

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker RSS Feed
This page was created in 0.0524108409882 seconds