GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Avernum 6 Review

Click here and disable ads!

Avernum 6 Review

Review - posted by VentilatorOfDoom on Tue 5 October 2010, 11:18:39

Tags: Avernum 6; Spiderweb Software

Inside Mac Games reviewed Avernum 6, scoring it 8.0/10.


Avernum 6 (A6) is a step above. In the previous games in the series, the plots have continued, but they haven't really resolved much of the Empire vs. Avernum tension that the first three games set up nicely. As a result, it's been more of a straightforward "we know the enemy, kill them!" than the original trilogy. Thankfully, this entry focuses entirely on the conclusion of the series, and ends a lot of the plot threads that hadn't yet been resolved. For example, X, one of the overpowered wizards of the series, had been developing the ultimate magic spell for ages. In Avernum 6, you can aid him in completing it. This leads into a scene where you watch as he unloads its devastating power on one of the strongest demons in all of existence. There are many other items along the way, but the most major is what happens at the closing scene of the game. This final scene marks the end of the Avernum series in more ways than one.
...
Overall, Avernum 6 definitely stands as one of the better games in the series. When you make the decision to buy it, just ask yourself this. "Do I like turn-based RPGs with a great plot, excellent character progression, multiple difficulty settings, and a gigantic world?" If the answer is yes, then it's a no-brainer. Add Avernum 6 to your collection. You won't regret it.
Read the rest here.
 
Spotted at: RPGWatch

There are 0 comments on Avernum 6 Review

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.041345834732056 seconds