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The Making of Dragon Age II, Part One
Interview - posted by VentilatorOfDoom on Thu 9 December 2010, 11:23:46Tags: BioWare; Dragon Age II
Watch the first part of a set of videos, featuring Lead Designer Mike "Something Awesome" Laidlaw Mike "the key to tactical play is actually freeing your camera from the character you're controlling to issue precise orders" Laidlaw and some other Biofolks, explaining how they'll make Dragon Age 2 work as good on consoles as on PC among other things.
Spotted at: GB