New Jagged Alliance v1.13 version released
New Jagged Alliance v1.13 version released
Mod News - posted by VentilatorOfDoom on Tue 31 May 2011, 14:51:52
Tags: Jagged Alliance 2; SirTechAfter 3 years of silence a new version of the v1.13 mod for Jagged Alliance 2 has been released.
We started with the C++ CVS code that DeFrog so wisely ported over to C++.NET. We've located and fixed some bugs in the original and CVS code (as well as our own), and added a host of new features and improvements, as well as externalizing key bits of data to xml.
1.13 is really more of an upgrade to the base game engine than a total conversion. So while we've added new resolutions, improved AI, weather effects and new items, we have left the original maps and quests intact. 1.13 has been structured in such a way that it can be used as a baseline for creating new mods.
Thanks to Severian Silk.
We started with the C++ CVS code that DeFrog so wisely ported over to C++.NET. We've located and fixed some bugs in the original and CVS code (as well as our own), and added a host of new features and improvements, as well as externalizing key bits of data to xml.
1.13 is really more of an upgrade to the base game engine than a total conversion. So while we've added new resolutions, improved AI, weather effects and new items, we have left the original maps and quests intact. 1.13 has been structured in such a way that it can be used as a baseline for creating new mods.
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