Age of Decadence June Update
Age of Decadence June Update
Game News - posted by VentilatorOfDoom on Thu 16 June 2011, 20:32:04
Tags: Iron Tower Studio; The Age of Decadence; Vince D. WellerA new month, a new Age of Decadence development progression update. Read here.
A new month, and a new update about AoD! Sorry for the late post, but we've been working hard to show you something you have been waiting to see for quite some time... In this past month, we've been working hard on the civil AI and animations. Merchants selling their goods, people walking around, interacting with each other, workers carrying crates and other stuff. Nick created the system needed for this and now we are creating distinct civil AIs, like merchants, workers, tavern patrons, blacksmiths, beggars, librarians, miners, etc. We are still working on them, right now we don't have many, but now that the basic system is down we'll continue creating more in the following month. You will also hear some great music from a new composer that is working with us. He really nailed the style and mood we want for AoD, and we are very happy to have him on board.
Listen and watch:
<p style="text-align: center;">
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<param name="allowScriptAccess" value="always" />
<param name="src" value="http://www.youtube.com/v/svEzr3zIAj8?version=3" />
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</object>
A new month, and a new update about AoD! Sorry for the late post, but we've been working hard to show you something you have been waiting to see for quite some time... In this past month, we've been working hard on the civil AI and animations. Merchants selling their goods, people walking around, interacting with each other, workers carrying crates and other stuff. Nick created the system needed for this and now we are creating distinct civil AIs, like merchants, workers, tavern patrons, blacksmiths, beggars, librarians, miners, etc. We are still working on them, right now we don't have many, but now that the basic system is down we'll continue creating more in the following month. You will also hear some great music from a new composer that is working with us. He really nailed the style and mood we want for AoD, and we are very happy to have him on board.
<p style="text-align: center;">
<object width="640" height="380" data="http://www.youtube.com/v/svEzr3zIAj8?version=3" type="application/x-shockwave-flash">
<param name="allowFullScreen" value="true" />
<param name="allowScriptAccess" value="always" />
<param name="src" value="http://www.youtube.com/v/svEzr3zIAj8?version=3" />
<param name="allowfullscreen" value="true" />
</object>