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Frayed Knights: The Skull of S'makh-Daon Interview
Interview - posted by VentilatorOfDoom on Mon 19 September 2011, 14:31:03Tags: Frayed Knights
Another pre-release interview with Jay Barnson on Frayed Knights surfaced over at Bits & Bytes Gaming.
BnB: You have a remarkably refreshing approach to discussions about gaming and RPGs in your blog. Instead of threading a careful, diplomatic line, you express your thoughts clearly and with little censorship, stating exactly what you like, don’t like, and want more of in modern RPGs. Though I can imagine this helps you with the core audience, do you ever find it getting you in trouble with a more mainstream market or industry?
JB: Especially when said developer I might be talking about comes to visit! Talk about awkward!
Honestly, I really don’t know how much trouble it gets me into. I have a lot of friends who are still in the mainstream games biz, and I don’t think my views are always too far out-of-line with their own. A lot of mainstream developers and designers get frustrated working on Sequel #7 of Best-Selling Franchise or its clone, and have a lot of ideas of what games ought to be like that are nothing like their assigned project. But you are being paid to make a particularly product, not your own game.
Ken Rolston recently spoke of the equivalent of a “closet drama” for games… things he would love to take the time to design just for the joy of doing so, but which he harbors no hope whatsoever of getting funded or produced. That’s the joy of being indie — you can work on those “closet dramas.” Sure, they may be completely nonviable as a multi-million dollar project. And they may not even be commercially viable as a low-budget indie game. But as an indie, your small size can work to your advantage creatively. Maybe something doesn’t have an audience of a million customers. But it doesn’t need to.
I’m more concerned with honking off my own audience when I complain about something one week, and then turning around and do it myself a week later, simply because it’s easier. So sometimes I’m the target of my own rants!
Valid question. Nowadays expressing dissatisfaction with current cRPG offerings by mainstream developers can get you into trouble. With death-threats and everything.
Have I ever mentioned that this RampantCoyote dude doesn't answer to PMs or eMails?
Spotted at: Gamebanshee