Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Runic Games still hammering away on Torchlight II

Click here and disable ads!

Runic Games still hammering away on Torchlight II

Game News - posted by Zed on Wed 18 July 2012, 16:11:54

Tags: Runic Games; Torchlight II; Travis Baldree

Travis Baldree from Runic Games explains what's been happening lately in the development of Torchlight II in a blog post called "not a blog redux". There's a lot about recent game changes and game polishing. For instance:

Erich has been steadily making uniques cooler, and making more special drops for bosses. Those skill-on-item changes I mentioned earlier were done for that reason. You can find uniques that shatter shields, perform skills on strike (or swing), or at other triggering events. This allows for much more interesting uniques that are well and truly unique - instead of just more powerful in terms of a given arrangement of passive properties.​

It looks like Blizzard could take a lesson or two from these guys. Click here to read the entire thing.

There are 32 comments on Runic Games still hammering away on Torchlight II

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.06855297088623 seconds