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Writing by October, Scripting by April: Brian Fargo Comments on Deadlines
Information - posted by Crooked Bee on Wed 25 July 2012, 21:53:47Tags: Brian Fargo; inXile Entertainment; Wasteland 2
Speaking to the Codex today, Brian Fargo has elaborated on some of the deadlines he currently has in mind for the development of Wasteland 2. As things stand, InXile plans on having most of the writing and design done by October this year and most of the scripting and levels finished by April 2013, "thus leaving another 6 months for iteration and play test":
"There will always be tons of speculation," Fargo added, "but we just need to do the work and prove ourselves." Addressing the occasional concerns about the 18-month development cycle, he acknowledged that "there will always be doubters which I understand - the proof is in the pudding so to speak."
He also commented on the issues some people had with the look of the early screenshot. "[W]e have much more to do," Fargo explained, "so they should not get too wound up about early screens. I put it out at the request of the backers so we could listen to the input. Adjusting palettes takes about 1 minute and things do look more toy like without the effects. It will all be good. This new way of development is a learning process for us all."
We thank Brian Fargo for his comments.