Project Eternity Kickstarter Update #3
Project Eternity Kickstarter Update #3
Game News - posted by Zed on Tue 18 September 2012, 02:26:57
Tags: Josh Sawyer; Obsidian Entertainment; Pillars of EternityThis time the update is brought to you by Josh Sawyer, and contains more information on some of the fundamentals of the game: player character, story, party and races. While still not being very specific, at least we now know that party sizes and formations are going to be like they were in the Infinity games (with the addition of being able to configure your own formations). Besides the blog post, there's also a video with Sawyer explaining some of this stuff.
Here are some of the topics discussed:
There's more though, so make sure to read the entire Kickstarter update.
The update also included this piece of character concept art:
Stout women with face-tats and snowy landscapes confirmed!
Future updates will discuss the soul/magic thing and the technology level of the world.
Here are some of the topics discussed:
Character Creation
At a minimum, players will be able to specify their main character's name, sex, class, race (including subrace), culture, traits, ability scores, portrait, and the fundamental starting options of his or her class (gear, skills, and talents). We have not worked out customization details of character avatars, but we believe those are important and will be updating on these specifics in the future.
Your Party
The maximum party size is the player's main character (PC) and up to five companions for a total of six characters. This does not preclude the addition of temporary characters in special circumstances. Companions are never forced on the player. Players can explore the entire world and its story on their own if they so choose. We feel companions are excellent sounding boards for the player's (and other companions') actions, but the story is ultimately about the player's personal conflict among the larger social and political complexities of the world.
The Set-Up
The player witnesses an extraordinary and horrific supernatural event that thrusts them into a unique and difficult circumstance. Burdened with the consequences of this event, the player has to investigate what has happened in order to free themselves from the restless forces that follow and haunt them wherever they go.
At a minimum, players will be able to specify their main character's name, sex, class, race (including subrace), culture, traits, ability scores, portrait, and the fundamental starting options of his or her class (gear, skills, and talents). We have not worked out customization details of character avatars, but we believe those are important and will be updating on these specifics in the future.
Your Party
The maximum party size is the player's main character (PC) and up to five companions for a total of six characters. This does not preclude the addition of temporary characters in special circumstances. Companions are never forced on the player. Players can explore the entire world and its story on their own if they so choose. We feel companions are excellent sounding boards for the player's (and other companions') actions, but the story is ultimately about the player's personal conflict among the larger social and political complexities of the world.
The Set-Up
The player witnesses an extraordinary and horrific supernatural event that thrusts them into a unique and difficult circumstance. Burdened with the consequences of this event, the player has to investigate what has happened in order to free themselves from the restless forces that follow and haunt them wherever they go.
There's more though, so make sure to read the entire Kickstarter update.
The update also included this piece of character concept art:
Stout women with face-tats and snowy landscapes confirmed!
Future updates will discuss the soul/magic thing and the technology level of the world.
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