Deep Dungeon: Exploring the Design of Dark Souls
Deep Dungeon: Exploring the Design of Dark Souls
Editorial - posted by VentilatorOfDoom on Fri 28 September 2012, 08:59:38
Tags: Dark Souls: Prepare to DieRobert Boyd, designer of Cthulhu Saves the World, has put up a piece on Gamasutra exploring the design of Dark Souls.
So, stats don't matter much and will be maxed out anyway, how very streamlined.
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