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How Diablo 3's endgame has failed
Editorial - posted by VentilatorOfDoom on Tue 6 November 2012, 10:44:06Tags: Blizzard Entertainment; Diablo III
Apparently the endgame of Blizzard's smash hit (10 million copies!!) Diablo III was... not so good. PCGamer ponders why.
I wrote in the last issue of PC Gamer UK about my battle with Diablo 3′s repair costs, which were hiked massively after launch. Chris and I broke our equipment in the middle of a co-op session on Inferno and didn’t have the cash to repair it. We could run the final level on a lower difficulty to grind gold, a boring prospect given our characters’ strength, or buy gold with pounds on the real money auction house. It’s the sort of choice I’d expect to face in a bad free to play game, but here it was waiting at the end of Diablo.