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GameBanshee Reviews Baldur's Gate: Enhanced Edition

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GameBanshee Reviews Baldur's Gate: Enhanced Edition

Review - posted by Infinitron on Sat 1 December 2012, 21:02:31

Tags: Baldur's Gate; Beamdog; Eric Schwarz

As you've probably heard by now, Overhaul Games' Baldur's Gate: Blurry Enhanced Edition was released a few days ago. Eric Schwarz, known on the Codex as "sea", has written a comprehensive review of it for Gamebanshee. His conclusion:

Baldur's Gate: Enhanced Edition could have been great, a tribute to a classic RPG and a promise of things to come for the franchise and for party-based RPGs in general. Its creators clearly had their hearts in the right place in trying to update Baldur's Gate for a newer generation, that's hard to deny. It's also hard to argue with new characters, quests, areas to explore, and a new adventure, all of which are, for the most part, competently done, if ultimately non-essential.

However, the lack of real advancement in terms of interface and controls, as well as the crippling number of glitches, simply makes it impossible to recommend this new version of Baldur's Gate over the original. The sad and ironic thing is that this version of the game, which boasts hundreds of bug fixes (mostly taken from the years-old work of modders), better performance and new features, ultimately looks like it will require multiple patches and mods to even reach parity with modded-up original version. Unless you are desperate for the new content, I cannot in good conscience recommend Baldur's Gate: Enhanced Edition, considering the original is still available, has hundreds of mods and bug fix packs, costs $10 USD less, and is just as great as it's ever been.

If you ask me, he was too lenient about the game's new intro:


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