Swords and Sorcery: Sovereign Development Update: World Map
Swords and Sorcery: Sovereign Development Update: World Map
Development Info - posted by Crooked Bee on Sat 12 January 2013, 21:24:39
Tags: OlderBytes; Swords and Sorcery: SovereignOlderBytes's Charles-cgr has published a development update on the progress being made on Swords and Sorcery: Sovereign, the sequel to Underworld, an RPG paying homage to the early Might and Magic games. The main feature of the update is the large world map, looking pretty great:
There are 17 towns, some of which will span over several maps, 48 surface maps, underwater maps, caverns and even a few uncharted territories… Environments are, as the map suggests, very varied (mountains, forests, glaciers, desert, ocean, marshes, caverns, dungeons). Great progress has also been made on the backstory, expanding on lore elements hinted at or developed in Swords and Sorcery – Underworld (and the much older Peregrine’s Song). So far about 30 pages of backstory have been written. The character creation system is also almost functional and sets the bases for very deep, active character development (many skills and crafts!)
Click here for the original blog post.
Thanks Dorateen, Jaesun and Charles
There are 17 towns, some of which will span over several maps, 48 surface maps, underwater maps, caverns and even a few uncharted territories… Environments are, as the map suggests, very varied (mountains, forests, glaciers, desert, ocean, marshes, caverns, dungeons). Great progress has also been made on the backstory, expanding on lore elements hinted at or developed in Swords and Sorcery – Underworld (and the much older Peregrine’s Song). So far about 30 pages of backstory have been written. The character creation system is also almost functional and sets the bases for very deep, active character development (many skills and crafts!)
Click here for the original blog post.
Thanks Dorateen, Jaesun and Charles
There are 49 comments on Swords and Sorcery: Sovereign Development Update: World Map