Oxygen 0.0.3 released
Oxygen 0.0.3 released
Development Info - posted by Saint_Proverbius on Thu 13 February 2003, 08:46:52
Tags: OxygenHot on the heels of the release a few days ago, Oxygen, the space trading, pirating, combat, etc. CRPG has been updated to Version 0.0.3. You can also check out the screenshots as well as some artwork for the game.
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Changes:
:code
- FIXED THE BUG WHERE THE GAME GETS STUCK ON SOME COMPUTERS. (release fix)
- updated to kyra 1.6.5.
- removed a lot of sin/cos which slowed the game.
- fixed the problem with spawning another ship. (ships now act as all other Obj's)
- Actions are now Synchronized with SpritePositions.
:space
- made the asteroid generator randomly generate asteroids as you move. (isn't that perfect, but better than nothing)
- added different exploding effects to the asteroids.
:ships
- fixed the problem where on some computers the ship autofired when starting the game.
- designed new laser shots.
- fixed the lack of smoothness of lasershots.
- fixed the problem where the laser shots weren't parallel.
- the time gap between shots is measured by milliseconds and not frames.
- created the missile projectile, which can accelerate to top speed.
- made a limited missile supply. (this is a trick, not the real thing)
<div align="center"></div>
Changes:
:code
- FIXED THE BUG WHERE THE GAME GETS STUCK ON SOME COMPUTERS. (release fix)
- updated to kyra 1.6.5.
- removed a lot of sin/cos which slowed the game.
- fixed the problem with spawning another ship. (ships now act as all other Obj's)
- Actions are now Synchronized with SpritePositions.
:space
- made the asteroid generator randomly generate asteroids as you move. (isn't that perfect, but better than nothing)
- added different exploding effects to the asteroids.
:ships
- fixed the problem where on some computers the ship autofired when starting the game.
- designed new laser shots.
- fixed the lack of smoothness of lasershots.
- fixed the problem where the laser shots weren't parallel.
- the time gap between shots is measured by milliseconds and not frames.
- created the missile projectile, which can accelerate to top speed.
- made a limited missile supply. (this is a trick, not the real thing)