Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Project Eternity Kickstarter Update #57: Animats and Not-Animated GIFs

Click here and disable ads!

Project Eternity Kickstarter Update #57: Animats and Not-Animated GIFs

Game News - posted by Infinitron on Wed 26 June 2013, 16:17:46

Tags: Brandon Adler; Obsidian Entertainment; Pillars of Eternity

There's nothing really interesting in this week's Project Eternity Kickstarter update, other than a bit of lore about the Animats, which are a type of soul-infused magical construct present in the game that Chris Avellone introduced at the Project Eternity Rezzed presentation this week. I quote:

Concepting process for one of our creatures, the bronze-armored animats (Larger Version)​

Animats are animated by the souls of ancient warriors that were extracted, purified, and bound into the armor. Copper is an especially strong binder for soul energy, which is why bronze is used for the animats. Copper is also often used in Engwythan (ancient residents of Eir Glanfath) architecture and magical items, including "skein steel", a fantastic alloy created with sinister soul magic.​

Besides that, the update reports that a few members of the Project Eternity team have begun to create "Vines", which are this new thing that's like an animated GIF, but with sound! (Videos? Never heard of 'em!) As the update warns, they're pretty ridiculous, but I suppose there might be a few bits that are actually relevant to the game. Check out the Twitter accounts of Josh Sawyer, Adam Brennecke and Brandon Adler if you want to see more of them. Hopefully there'll be something more interesting next week.

There are 4 comments on Project Eternity Kickstarter Update #57: Animats and Not-Animated GIFs

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.042779922485352 seconds