Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Might & Magic X Open Development: Dungeon Vote #6

Click here and disable ads!

Might & Magic X Open Development: Dungeon Vote #6

Game News - posted by Infinitron on Mon 29 July 2013, 18:27:27

Tags: Limbic Entertainment; Might & Magic X - Legacy; Ubisoft

Last week, the Might & Magic X Legacy team asked the fans to submit backstories for the game's player-designed dungeon. From those submissions, they've chosen three final candidates, and this week we get to vote which one will be used. I quote:


We were totally stunned by your input. You sent us almost 40 stories; some of you even submitted two! Thanks for all the great ideas, you're awesome! It was quite hard for us to pick three stories for you to choose from. Should we go for the classic, or rather for something funny and light-hearted?​

Of course we needed to select stories that are compatible with game mechanics and gameplay, plus, we couldn't pick stories that resemble other stories which have already been implemented into the game. (Or, to say it with Julien's words when he read one of our proposals: "I like it so much it's already in the game!")​

So what we need now is the dungeon's story. Please pick the one that you think fits the dungeon best. Here are the options:​

Legend tells of a prince who was betrothed to a sorceress but instead fell in love with a witch. When the sorceress learned of this, she banished the witch to the royal dungeon and warded the prison with riddles. The prince sent his guards and scholars, but this enraged the witch because he did not dare come himself. She cursed them all to eternal anguish. The adventurers have come to learn the truth of this legend and what became of each of the flawed lovers.

"Very M&M in spirit I think, totally the kind of stories found in the old games" (Julien)​

The adventurers are told a story of an ancient king who hid his vast fortune in a secret vault below his palace. A powerful wizard, the king placed traps in the dungeon to keep intruders away. Centuries later, the king’s palace is long gone and the entrance to the tomb seems lost. However, according to legend, the structures below remain intact. People say that the king’s spirit still haunts the dungeon. Believing the story is more than legend, the adventurers search for the crypt. They find the entrance under a pool of water; inside, they face the king’s magical guards. (Also, we'd add that nice gameplay idea from x45x55x43x4B to this story: a dungeon without any creatures at first that turns into a deathtrap when you have reached the end.)

"Classic, but fits the spirit of the game" (Julien)​

The dungeon holds a local town’s supply of alcohol. The undead have invaded, and now the villagers don’t have anything to drink at the pub. You must retrieve the alcohol so some of the pub’s patrons will tell you where some fabulous treasure is hidden.

"Lets make some Beer Barrel riddles!" (Karsten)​

Made your pick? Then vote here! The contest ends on Thursday, August 1st.​

Warning: Storing booze in haunted ancient ruins may be hazardous to your health.

There are 5 comments on Might & Magic X Open Development: Dungeon Vote #6

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.056838035583496 seconds