GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Divinity: Original Sin Beta Update and Source Hunter DLC Pack

Click here and disable ads!

Divinity: Original Sin Beta Update and Source Hunter DLC Pack

Game News - posted by Infinitron on Wed 4 June 2014, 17:40:35

Tags: Divinity: Original Sin; Larian Studios

Here's some Divinity: Original Sin news from last week that I didn't post about. First of all, the beta received an additional update. Here's an overview of what it does:
  • AI Personalities are here. If you feel up to the challenge, you can give your main protagonists a will of their own, and they'll make their own choices, just like another player would in multiplayer. Currently only random personalities are activated, but it makes for a very different game. Do try it out, it's a lot of fun.
  • Primary stats now affect your skill values. This is the next step in the changes we decided to do to improve the amount of class free builds you can make. The tooltips contain all you need to know.
  • The system powering the treasure generation has been refined. Loot balancing has been further improved. Disarm trap kits for instance now actually drop.
  • We did several modifications to the tutorial dungeon, including a new encounter.
  • Surfaces & clouds now have their own level
  • The hint system is now operational
  • The credits screen now works
  • You can now differentiate between stacking items or wanting to craft quantities of items
  • Weapons that do elemental damage now have fancy fx
  • We added rotate buttons to character creation screen
  • Surfaces have sound now
  • You can now select your starting skills during character creation (still a few issues)
  • Projectiles have an offset above the ground causing less terrain/projectile interference
  • We added the Stabbey waypoint in Cyseal
  • A lot of effort was done on improving the tooltips (ongoing)
  • There have been plenty of fixes to the encounters, the AI and the balancing
Second, Larian have released a "Source Hunter DLC Pack" for the game. Well, sort of - it's listed as an Early Access title, but it's actually a pre-order that will only activate when the game is released. Here's what it contains:

This DLC pack contains Divinity Original Sin Design Documents, a Divinity Original Sin Art Pack, the Divinity Original Sin Soundtrack, an in-game item called The Golden Grail (which can turn items into gold) and an in-game item "Zandalor's Trunks", magical underwear that comments on whatever is going on.
It's one of those "upgrade your game to the Collector's Edition"-type DLCs that are common these days. Zandalor's Trunks were available to all Divinity: Original Sin Kickstarter backers, the Soundtrack came with the $35 and up tiers, the Design Documents with the $50 and up tiers, and the Art Pack is probably the "Artbook" from the $100 tier. Finally, the Golden Grail DLC was a unique perk for those who bought the Divinity Anthology back in 2012. You can get all of these for 10 bucks.

There are 19 comments on Divinity: Original Sin Beta Update and Source Hunter DLC Pack

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.069072008132935 seconds