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Seven Dragon Saga countdown ends, game officially announced

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Seven Dragon Saga countdown ends, game officially announced

Game News - posted by Infinitron on Wed 3 September 2014, 01:16:35

Tags: Seven Dragon Saga; Tactical Simulations Interactive

In the two weeks since TSI's "secret" Seven Dragon Saga website was revealed here on the Codex, the site has received sporadic updates - mainly artwork of the setting's various races and classes. On Sunday, an official-looking announcement appeared there, which we received again in the form of an official press release today, the final day of the countdown. Here's what it said:

Seven Dragon Saga – the epic RPG debut title from Tactical Simulations Interactive

New independent video games studio formed by SSI alumni, updates “Gold Box” RPG experience with modern tech and new core gaming system

Tactical Simulations Interactive (TSI) is excited to officially announce Seven Dragon Saga – an original RPG for PC, Mac, and Linux, based upon an original pen and paper role-playing system designed by former Strategic Simulations Interactive (SSI) alumni Keith Brors and David Shelley.

Seven Dragon Saga takes place in a high-powered fantasy universe, revolving around the Empire of the Seven Dragons. Eschewing traditional RPG tropes, Seven Dragon Saga provides the player with effective heroes right from the start, with TSI aiming to provide the next step in meaningful player experiences in the same way that SSI’s ‘Gold Box’ titles did during the 1980s and 1990s.

This is not a tale of farmers or aspiring novices learning how to swing a sword; Seven Dragon Saga is a tale about the use of power. Players will need to assemble a brave troupe of adventurers “touched by the winds of the chaos”. Known as the Touched, these brave adventurers will face the unknown, and embark on a quest to discover hidden truths and determine the fate of the Empire.

It is the Emperor’s role to proclaim.
It is the Dragons’ role to command.
It is the role of the Touched to act, without hesitation and without regret.


David Shelley, Producer/Lead Designer, Seven Dragon Saga, said:
“Seven Dragon Saga provides a robust rules system and fresh campaign setting for us to draw from. We’re adapting the pen and paper system as the seed to develop a compelling game experience, creating the type of strategy fantasy game our team is known for.”

Seven Dragon Saga sets a new standard for intricate turn-based combat that can be adapted to your party’s strengths. Explore a new high fantasy realm, recruit powerful NPCs, and craft useful items during your party’s quest to discover lost secrets and transform the world. Key features include:

• Classic RPG / Modern Gameplay:
Create a full party under your total control right from the start. Venture forth to uncover lost secrets in an original fantasy setting.

• Strategic Combat:
Face challenges in turn-based tactical combat, updated with modern design philosophies. Carefully maneuver your party taking advantage of terrain and destructible environments.

• Weigh Your Decisions:
One group’s ally is another faction’s enemy. Make meaningful social/political choices that directly impact the world around you. Will you pursue duty and honor or choose riches and adventure with little concern for the consequences?

• Proven Technology:
Seven Dragon Saga is built using the Unity3D engine (Shadowrun Returns, Wasteland 2, Shroud of the Avatar).

Tactical Simulations Interactive will reveal more details about Seven Dragon Saga in the near future.
Interesting - destructible environments and choice & consequence are a pretty unique choice for this genre. In any case, the countdown on the official TSI site just ended (I guess it was calibrated to GMT?), and in its place are now the contents of the secret site, the URL of which now redirects to the official one. There isn't really any new information there though, which makes the whole thing seem like a bit of a cop out. But at least they sent us some high-resolution artwork, which I'll post in this thread.

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