AlaCarcuss
Arbiter
... Dark Souls is challenging because you die every 5 meters...
Wait, so you die every 5 meters when playing Dark Souls? Man, no wonder you think ToEE is hard. :p
... Dark Souls is challenging because you die every 5 meters...
Ever played PnP, skyway?
http://www.giantitp.com/comics/oots0003.html
But I have a question - is the new Co8 content worth it? How does it compare to vanilla? Visually and gameplay wise. From what I've seen they tried to recreate the same style (which also meant they reused assets unfortunately) and writing seems to be rather bad - but I want more show.
Wait, so you die every 5 meters when playing Dark Souls? Man, no wonder you think ToEE is hard. :p
Go South there is a long horizontal corridor that has the stairs that lead up to dungeon lvl 1 on both sides of it (east and west side)
Leave off it, somebody's going to believe you retards and not play the game with the Co8 content.
Q: What's this I heard about Cloud's Sword from FF7 / Sword of Life Stealing?
A: There is a hidden item called 'Sword of Life Stealing'. It's a +2 sword that drains a level on a critical hit and gives you 1d6 temporary HP. It's only available via console (type give 4154), and it was there in the vanilla game files.
The life-stealing property is bugged - it will insta-kill any monster without actual character levels (most non-human monsters are such) on a critical hit. Monsters with regeneration ability (such as Trolls) will cause further problems, too.
The Sword's model indeed looks like Cloud's sword from Final Fantasy.
Co8 has created the Guillotine Blade, which used the same model but was otherwise a regular greatsword (without the bugged Lifestealing property). It used to be available for purchase on the beginning shopmap, and was wielded by some critters in Verbobonc. It has since been removed from the game and can only be obtained via console.
Ref:
http://www.co8.org/forum/showpost.ph...0&postcount=13