I love a good well-balanced monk, that's always something Anyway... )Lestat said:Paladins are boring and predictable. CN Rogues and Bards are way more fun to play.
Thing is, most RPGs are outright bad and black-and-white-like. Stupid pieces of software made by people who don't know jack about morality and how it works. Of course you have understand (thus share) a measure of their beliefs to successfully role-play a character, either if it is good or bad or gooad and bood or whatever. The thing is, when you see evil NPCs (and evil paths for the PC) in most RPGs and games, you see stupid chaotic evil characters with no beliefs whatsoever. Very rarely do you see good evil characters that really think they are doing the right thing. Fallout has them, Arcanum has them, Vampire has them, other games have them too, that's very good, and in those games it's awesome to role-play.Hory said:And if evil-doers feel good about their own actions, wouldn't you have to share a measure of their beliefs to be able to enjoy acting as such?
Ander Vinz said:Azrael the cat said:Think about it - in real life you NEVER get to go back and do the 'opposite path', yet we consider that to be the pinacle of choice.
Exactly. And that is why I do not agree with you. I can not tell about you but I am often curious and often have this little annoying "what if" concerning choices I made and about to make. We are mortal, we have only one life and have to deal with choices we made. We have certain roles in society based on our "personality, upbringing, mind-control or whatever" and we usually don't stray from them too much (unless drunk, ha-ha). But imagine for a minute that you have chosen to change your personality, profession or place of abode, imagine all consequences for this decision. *What if* you have chosen another solution for your REAL-LIFE dilemma? Isn't it worth exploring?
Let's get back to our simulated C&C (tm) aka role-playing games and let's not take bad examples like good/evil. I agree with your "ironman" approach and think it's childish to reload to see "what if I choose another line?" consequences. But after you played your personality (or favourite role) in this small fantasy world, aren't you curious to try something *different* and see how it comes off?
tunguska said:Overall I would consider my basic nature to be chaotic evil based on some very evil things I did many years ago.
Eh, basic nature isn't very relevant... unless you actually live in a basic, natural environment, which you don't. It seems that those things you did were the exception, not something which can describe your actual morality accurately. But, yeah, feel free to share what happened, so that there may be lulz.tunguska said:Overall I would consider my basic nature to be chaotic evil based on some very evil things I did many years ago.
fyezall said:IRL, however, going for the maximum outcome would probably be considered evil.
Tychus Findlay said:I mention this because I'm starting to wonder if this is the case with the "average" gamer or if designers have this in mind when they're designing (reminds me of old (I'm paraphrasing here...) "implementing choices increases game assets exponentially" Gaider or where designers mention that dialogue options are pointless since most gamers are only going to play the game through once).
The Walkin' Dude said:AM I A MONSTAR!?
tunguska said:If any of you are really curious about what it would be like to feel that kind of guilt I would recommend the book Crime and Punshment, but also Chicago Loop by Paul Theroux. It is what Crime and Punishment should have been. A lot of people are sickened by that book, but I love it, and it describes pretty well what it feels like to actually be evil. Better than anything else I've read at least. In fact it rings so true that I have to wonder about Paul Theroux. If he ever committed some kind of crime and got away with it. I was a bit disappointed with Crime and Punishment. I did like it but Dostoevsky just didn't get it. What true guilt is really all about. It's funny because I had actually read that book before I committed my crimes and nothing really seemed amiss. It was only after I knew what it was really like that I could see it didn't ring true. And no I didn't kill any old ladies just to see if I was enough of a Nietzschean Übermensch to get away with it.
tunguska said:snip