FO4 seems even more of an insult to a person's intelligence right about now, doesn't it? I mean, it has always been dogshit, but when you're knee-deep in an argument concerning FNV world-building and faction you suddenly go: wow, Bethesda is really fucking dumb, like waaaaay dumber than I already thought.
It just speaks volumes of Toddler preference for children stories that, dont get me wrong, are fine and all but not in the same basic structure with clear cut sides with no nuances that makes then boring and preditable, even fucking Naruto beats the crap out of Toddler typical narrative as for Emil "I worked in Thief II" Pagliarulo he is no better, anyone with a brain or rather anyone over 3 years old would realize that using a story concept that was discarded was a bad idea because it was discarded for a reason.
The only thing that FO4 did was writing the Brotherhood of Steel back at how it was and that was ... rejecting everything they had done with the Brotherhood of Steel in FO3 or at least that branch, its not even that FO3 did it wrong because even if it wasnt what it was in FO1-2 at least it was SOMETHING instead of reheating FO2 overall plot as a side dish. Doing so was admitting that any change from the FO1-2 formula was wrong and everything must be static as Toddler insists the timeline must advance (or at least he did in FO4).
New Vegas puts concepts against each other, the Legion is the weakest because its simply turned into military force without anything driving it behind it ... its like wanting a Hurricane to win because its simply a force of destruction without much of anything else, it doesnt even put its own concepts against others because it doesnt argue for or against slavery, there are slaves and "slaves are bad" without putting up a case of how slavery worked or even serfdom, in part I guess this was because a lot of New Vegas was recycled from Van Buren but the Legion had little attention so most arguments end up being about House-NCR-Free because those are concepts that are explored, people might not feel like destroying the BoS because if you follow Veronica story line you get sympathy for then and I mean the ones in the Bunker knowing full well that the Elders have became just dogmatic idiots clinging to a past doctrine that no longer makes sense and they are going down the path of self-destruction.
Fallout 4 does nothing of this sort, it makes decisions rather easy to take because they are binary, Toddler doesnt seem to like hard choices as in picking a side meaning you have to do unpleasant things to NPCs/Factions you might like for the greater good, you might like the core ideals of the NCR but at the same time its also easy to see the corruption in the NCR and how despite the NCR being perhaps the best thing to crawl out of the irradiated ruins of the Great War its also have a lot of bad things to it that makes people pick another option, Fallout 4 just really gives you two choices and it tries its damnedest to put the Institute in a bad light because they are pretty much a Higher Tech version of the Brotherhood of Steel except instead of hoarding technology for the future they did create things for "when humanity is ready" (meaning never, just like the Brotherhood of Steel), sabotaging any effort to build some kind of stable society (something the Brotherhood of Steel never did, at least they were consistent on leaving humanity to rebuild itself more or less) simply because they "might be a threat to the Institute" without doing anything to make humanity ready, in FO1-2 I am sure the writer would lampshade this by making us having the choice of pointing out how self-centered and defeating their whole long strategy was.