CaffeineConquistador
Learned
- Joined
- May 19, 2018
- Messages
- 415
It's 2109, time to move on from Fallout 1 & 2.
Yeah, I’d say so; current year plus 94 and all.
It's 2109, time to move on from Fallout 1 & 2.
What's so good about year 2109 that by then it's time to abandon Fallout 1 & 2?It's 2109, time to move on from Fallout 1 & 2.
But what about PES 2013?
- You get to create your character.
- Character development varies from character to character.
- You get to pick special cards at certain points of your evolution, which add more abilities to your character.
- Stats influence your prowess on the pitch. Literally everything you can do in-game is handled by a stat. If you have the AI handle your character, other stats will define define how the AI play (for instance, "Aggression").
- You can increase said stats at will: as you use your different abilities (running, passing, crossing, etc.) your stats will gain experience at the end of matches.
- There is equipment (boots) with different stats.
It's 2019 here on Earth.It's 2109, time to move on from Fallout 1 & 2.
There are people, probably a majority, that plays PES ignoring totally stats.
Character stats and progression or the use of the different levels in different stats to solve problems are not the main focus of the game.
Yup.Chrono Trigger isn't an RPG. Anachronox isn't an RPG. JRPGs in general aren't RPGs.
Not only would this be wrong, but it would also be disingenuous.
- When it comes to pro level, people will try to make the best possible teams, which means choosing the players with the best stats as well.
- In cRPGs, you can very much make the case that what ultimately matters is the skill of the player: one player may use the same party to defeat much stronger enemies than another who uses the same party at higher levels. The proof of this is difficulty levels in games like Icewind Dale, with many people unable to complete the game at Heart of Winter mode, because they (the players) aren't good enough.
- In both cases player skill plays a part.
I really doubt that your first point represent a majority of PES player base... In my experience PES/FIFA etc dudes ingnore stats, play with their favourite teams and players mostly, besides stats, and sometimes play with "suboptimal" teams and players for the lulz AND especially because lowering the level of stats relevance in success highlight better their real life skills -reflexes, coordination, fast, wide and detailed vision etc-. If you and your friends like to put attention to stats is because you/your friends are part of a very specific type of player, a minority one that likes rpgs or strategy games.
I wonder if games from 80s like Hillsfar or Silver Box-series were described as action-RPGs in any promotional materials.
You fucking retard.Every video game is an RPG since you assume some kind of a role in it. In Donkey Kong you roleplay a monkey, in Super Mario an Italian plumber, in Gran Turismo a car and so on.
That's the main reason why on RPGCodex you can find discussions on all of these sub-genres of the RPG.
I might want to agree that it's no RPG... but I haven't played it. However I'd never agree for your stated reason—a fixed protagonist does not by itself disqualify a game as an RPG—the protagonist is the role to be played.Not willing to get into this tbh. But no Fallout 4 is also not an RPG due to having fixed protagonists.
Look at Eye of the Beholder; a licensed D&D dungeoncrawler with the full charactersheet rules...and probably my favorite of all in the genre.)Huh, Wizardry and Might and Magic are not RPGs then. Interesting
I might want to agree that it's no RPG... but I haven't played it. However I'd never agree for your stated reason—a fixed protagonist does not by itself disqualify a game as an RPG—the protagonist is the role to be played.Not willing to get into this tbh. But no Fallout 4 is also not an RPG due to having fixed protagonists.
Planescape had a fixed protaganist; Witcher does also; and those are some great RPGs.
From what I can tell, the FO4 PC has past & present acquaintances, and a spouse—and a child; that's more than Morrowind had. FO4 is ironically the most in depth RPG character of any Bethesda game in recent memory.
(Sure... they strip it all away, but at least it was there for a while; what do you expect of them? They make crap RPG franken-shooters that focus solely on the tinsel side of maintaining a reactive world.)
All I hear from you is "retarded", "wrong", "pure garbage" etc. You don't seem to have ideas of your own.If your definition of a RPG excludes Planescape Torment you know it's pure garbage.
blobbers are jrpgs"The player has different options for building and developing his character/party, and these options lead to different narrative and/or mechanical outcomes." Personality expression or whatever you want to call it excludes all blobbers, and I won't stand for that.