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One of the best C&C ever seen in gaming

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,161
Lol, reminded me of MASQ (only MASQ rocks cocks).

That's one of most bizzare things I've seen. There's no hope for humanity now.
 

xuerebx

Erudite
Joined
Aug 20, 2008
Messages
1,004
LOL. Literally. First 5mins in.

Speeded up some parts. What a terrible game, probably worse than Big Rigs :lol:
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
4,080
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Okay I watched the whole review.

Boring and not interesting.Why did you post that in here?
 

Piety

Shitpostin'
Joined
May 22, 2009
Messages
1,777
Location
Chicago
Codex 2012 Codex 2016 - The Age of Grimoire Torment: Tides of Numenera
Not only was that game completely lacking in merit, but so was the review. Astonishing!
 

DriacKin

Arbiter
Joined
Oct 9, 2008
Messages
2,588
Location
Inanescape
The game seemed pointless.
It looked like nothing more than a censored version of the hentai games that Codex is apparently in love with.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,221
Bioware probably used this as an inspiration when they were putting C&C and romance in their games. (I like how the 'game' tells the player to fuck off and try again cause he picked the 'wrong' option).
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Suicidal said:
Bioware probably used this as an inspiration when they were putting C&C and romance in their games. (I like how the 'game' tells the player to fuck off and try again cause he picked the 'wrong' option).
Your comparison is flawed since Bioware never allow players to fail.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,221
Andyman Messiah said:
Suicidal said:
Bioware probably used this as an inspiration when they were putting C&C and romance in their games. (I like how the 'game' tells the player to fuck off and try again cause he picked the 'wrong' option).
Your comparison is flawed since Bioware never allow players to fail.
Technically, neither does this thing - when you pick the wrong option it just takes you back to make the choice again.

Kinda like in JRPGs:

-Do you want to save the world?
-No
-No
-No
-Yes
-Good choice! Go kill Satan.

Well it DOES have some sort of consequence afterwards... for a couple of seconds apparently, then it takes you back in time like the whole thing hadn't even happened. I bet no matter what you choose you still get the same selection of endings so I think the comparison to Bioware is fair.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Suicidal said:
Andyman Messiah said:
Suicidal said:
Bioware probably used this as an inspiration when they were putting C&C and romance in their games. (I like how the 'game' tells the player to fuck off and try again cause he picked the 'wrong' option).
Your comparison is flawed since Bioware never allow players to fail.
Technically, neither does thing thing - when you pick the wrong option it just takes you back to make the choice again.

Kinda like in JRPGs:

-Do you want to save the world?
-No
-No
-No
-Yes
-Good choice! Go kill Satan.

Well it DOES have some sort of consequence afterwards... for a couple of seconds apparently, then it takes you back in time like the whole thing hadn't even happened. I bet no matter what you choose you still get the same selection of endings so I think the comparison to Bioware is fair.
Having superficial choices and having no choice at all are two entirely different things if you ask me. Bioware may not be the greatest giver of choice and consequence there is but to compare them with a text adventure or a jrpg where you really only have one linear path to walk is both harsh and wrong. Bioware at least gives us an option between being a saint and being a bully.
 

TrustNo1

Scholar
Joined
Mar 8, 2006
Messages
174
Okay, that was pretty bizzare allright. Almost reminded me of those hentai adventure games.
 

DriacKin

Arbiter
Joined
Oct 9, 2008
Messages
2,588
Location
Inanescape
I think we should stop refering to this shit as an 'adventure game'.
Adventure games have puzzles and require thinking. This shit has none of that.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,658
DriacKin said:
I think we should stop refering to this shit as an 'adventure game'.
Adventure games have puzzles and require thinking. This shit has none of that.
You must LP this game after you finish FO3 LP!
 

Carceri

Arcane
Joined
Jul 3, 2007
Messages
1,425
Location
Transylvania
Black said:
DriacKin said:
I think we should stop refering to this shit as an 'adventure game'.
Adventure games have puzzles and require thinking. This shit has none of that.
You must LP this game after you finish FO3 LP!

DriacKin putting the martyrdom back in rpgcodex.
 

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