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Blood remaster by Nightdive Studios, published by Atari

Discussion in 'General Gaming' started by LESS T_T, Dec 7, 2018.

  1. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    [​IMG]

    They could not buy the IP from Atari, but they got to do remaster anyway.

    http://www.gamasutra.com/view/press..._Reboot_of_AdventureHorror_PC_title_Blood.php

    I guess this means Atari has no intention of selling Blood IP? Or is this for Nightdive to buy it without directly paying the (reportedly not so cheap) upfront cost?
     
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  2. agentorange Arcane Patron

    agentorange
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    can't wait to hear tons of dumbass normies talking about a classic game because of this. if you can't figure out how to play the game without the need of these remakes then you don't deserve to play it. barrier of entry keeps retards away.
     
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  3. Ed123 Arcane Patron

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    I hope it "remasters" shitty levels like the caves/mines right out of the game.
     
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  4. Ivan Arcane

    Ivan
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    did they ever fix the difficulty bug?
     
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  5. Ed123 Arcane Patron

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  6. Siveon Black Mage Patron

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    Except the only way to play Blood is through the subpar DOSBox or the not exactly true to the original game BloodGDX. A proper source port is a fantastic thing.
     
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  7. Astral Rag Arcane

    Astral Rag
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    Retards will just continue playing Fortnite, Quake Champions, F76 and similar trash anyway.
     
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  8. Ed123 Arcane Patron

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    Retards are playing Pathfinder though.
     
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  9. PEACH Learned

    PEACH
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    Strife and Turok were both handled really well so I can't see why this would be any different. I'm fine playing the DOSbox version but I'd like to be open minded about this given their history.

    Remastered or not Blood will never be the type of game most normies can pick up and enjoy anyway, I'd be surprised if half of them could stomach even the first couple missions long enough to keep playing. This isn't aimed at those people and will almost certainly be overlooked by the general audience just like their re-release of Strife was.

    [​IMG]
     
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  10. Jacob Obviously Arcane Patron

    Jacob
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    Grab the Codex by the pussy
    Cautiously pessimistic
     
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  11. Astral Rag Arcane

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    Blood was always the FPS by and for the monocled depressed. A remaster won't change that fact.
     
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  12. Ed123 Arcane Patron

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    It's not like you can't just savescum past the harder parts. I don't see the barrier of entry for the average player. If anything Blood 2 was much more difficult.
     
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  13. Durandal Arcane

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    :d1p:
     
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  14. Ninja Destroyer Arcane Patron

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    Considering the fact, that BloodGdx is the best port that we have right now, a proper non-java version of Blood would be good to compare the quality of the work. I'm guessing Atari will get Nightdive an access to the source code of the game to be able to update it with all the new things mentioned in the news. Hopefully that means also all mods being easily playable as well. And last, but not least - a better handling of multiplayer, but that's me being optimistic.
     
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  15. Multi-headed Cow Learned

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    Nice. A Blood remaster would be peachy, and Nightdive has a good track record with remasters so long as we ignore the System Shock reboot thing that no one should ever speak of or think about.
     
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  16. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Some bits from the lead developer's tweets: https://twitter.com/SVKaiser/status/1071133111650537477
    • "Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am needing to go over the disassembly multiple times to make sure everything is perfect."
    • "Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of BUILD engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results..."
    • "There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic."
    • "None of the original assets will be modified. This includes levels (despite my temptations)."
     
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  17. luj1 Cipher

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    I... live... AGAIN! [​IMG]
     
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  18. grimace Learned

    grimace
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    Is the System Shock Reboot/Remaster project aborted?
     
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  19. Grim Monk Arcane

    Grim Monk
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    Seems better then expected.

    Still some questions:
    Will it still include all the original expansion packs?
    Will the unmodified DOS files be kept available so people can try alternatives like BloodGDX?
    Will it be a update to existing Steam/GOG versions, or have to be repurchased?
     
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  20. Skdursh Educated

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    • hopw roewur ne hopw roewur ne x 1
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  21. Siveon Black Mage Patron

    Siveon
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    There's been dozens of fan remakes and remasters/source ports of Blood. Probably officially too, there's a lot of troubles over the Blood IP itself. That one in particular doesn't look very good. Better off hoping for source ports, I can't get over how good those sprites look anyway.
     
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  22. Multi-headed Cow Learned

    Multi-headed Cow
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    Last I knew they were scaling back some of their bullshit since they went completely off the fucking deep end for a while, but I haven't been following it very closely so I'm not sure. I was super tempted to back it on Kickstarter but then I bailed once they started going into how they were adding and changing stuff, so I only half-ass pay attention to it.
     
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  23. Astral Rag Arcane

    Astral Rag
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    Good netcode, proper mouse input and a stable, locked frame rate (60 or higher ofc) are the main things I'm hoping for. (Optional) remastered sound and music would be cool too. Any new graphical features should be optional. I also don't want an out of place new HD HUD à la Shadow Warrior Redux. And it should be 100% compatible with existing mods and maps.

    Workshop support and a new easy to use level editor would be great too.

    Imagine an active Blood MP community and a more active mapping community.

    :excited:
     
    Last edited: Dec 8, 2018
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  24. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    From Nightdive Discord:
    • (Cool, so vanilla user maps and mods can be run through the remaster?) Yup. Although note that anything that required modifying the original executable won't work for obvious reasons, like some weapon mods.
    • (So question: Release date? this year? next year?) Can't answer that.
    • Mapping tools, same answer. It's still early days yet. Although the original mapedit will still be usable for reasons mentioned.
    • Yeah, multiplayer will be very updated. Physics (sans some bugs) remains the same.
    • Oh, yeah safe to say the mouse look will be sane now. Because we can change the netcode, none of the old rules about how freelook has to work apply anymore.
     
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  25. Cross Savant

    Cross
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    They should copy the custom difficulty feature from BloodGDX that lets you change individual settings (e.g. increasing the quantity of enemies without increasing their stats).
     
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