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Dark Souls is NOT a Metroidvania

Discussion in 'jRPG Weeaboo Discussion' started by samuraigaiden, Jun 18, 2019.

?

Is Dark Souls a Metroidvania?

  1. No

  2. LOL, no

Results are only viewable after voting.
  1. samuraigaiden Educated

    samuraigaiden
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    People seem to be confused about this apparently.
     
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  2. DJOGamer PT Magister

    DJOGamer PT
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    We already had this discussion in the other thread man:

     
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  3. Pretty Prophet

    Pretty
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    Pathfinder: Kingmaker
    Its soulsbornevania.
     
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  4. Catacombs Scholar Patron

    Catacombs
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    Make the Codex Great Again!
    lmao what?
     
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  5. Goi~Yaas~Dinn Learned

    Goi~Yaas~Dinn
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    I've never played it, so I wouldn't know. Kinda wish this forum supported null voting (or abstention, or whatever) 'cause I'm nosy and wanna see the results anyway.
     
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  6. Steamboat Willie Learned

    Steamboat Willie
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    I've never once heard of Dark Souls being called a Metroidvania game until now.
     
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  7. lukaszek the determinator

    lukaszek
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    every game is soulslike and metroidlike
     
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  8. Catacombs Scholar Patron

    Catacombs
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    Make the Codex Great Again!
    /thread
     
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  9. Goi~Yaas~Dinn Learned

    Goi~Yaas~Dinn
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    If you shoot a gun even once in a game, it is a Doom clone. Everyone knows this.
     
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  10. Villagkouras Arbiter

    Villagkouras
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    Of course, it's a dungeon crawler.
     
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  11. Zarniwoop Destiny Cleanser Patron

    Zarniwoop
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    Shadorwun: Hong Kong
    Fixed
     
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  12. samuraigaiden Educated

    samuraigaiden
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    Whether you like it or not, clearly Dark Souls spawned a subgenre of it's own.

    However, if we were to situate it in a pre-existing genre, it's got a lot more in common with third person hack and slash role-playing games, such as Severance Blade of Darkness and Enclave.
     
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  13. Goi~Yaas~Dinn Learned

    Goi~Yaas~Dinn
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    If you can jump, a game is Mario-like.
     
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  14. Ysaye Learned

    Ysaye
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    Dark Souls is also clearly metaphysics because as Wittgenstein (would have) said, saying you "You died." has no linguistic meaning, as those that are dead cannot understand it's meaning outside of it referring to the language of those that haven't.
     
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  15. rusty_shackleford Arcane

    rusty_shackleford
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    dark souls is an edgy cat mario clone
     
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  16. CyberWhale Arcane

    CyberWhale
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    Yes it is. In fact, it's much closer to it than any 3D Castlevania titles.
     
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  17. Viata Arcane

    Viata
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  18. Cholo Arcane

    Cholo
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    actually it is r*tard
     
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  19. DJOGamer PT Magister

    DJOGamer PT
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    Demon's Souls/Dark Souls 1:
    >Spiritual Sucessor to King's Field, which is a spiritual sucessor to Ultima Underworld a Dungeon Crawler and game with huge similarities in terms of design phylosophy to System Shock 1 and even Super Metroid/Metroid Prime. Like...
    >Open World - or rather large interconnected areas that are gated off by natural obstacles that can only be unlocked by exploring and acquiring the items and power-ups that unlock it. There's a big deal of backtracking because of this;
    >Locations are built like real places - for example look at shortcuts, they aren't inexplicably one sided gates or needlessly complicated elevators they are blockades to keep intruders out or mechanisms to transport materials (basically they are not presented like the world was built for your convienence). Enemy and item placement (plus the enemy design) are also carefully made to suit the area in question in regards to it's design and story, and not it's combat challenge;
    >There's a lot of liberty in building in your PC;
    >Focus on the exploration, athmosphere, narrative, combat and specially the level design;
    >Good combat system but in no way remarkable, complex or very tighly designed. It mostly serves to create the difficulty of the game, a way to garantee the player can't use strong items/abillities early in game and reinforce the death/hollow themes of the story. It's not the core of the experience;
    >Gameplay consists of combat, exploration and completing quests;
    >Narrative is very rarely told trough cutscenes. In fact the story behind the game's world and plot can be completely missed. The player discovers it by examing the enviroment, reading lore, talking to NPC's and completing quests;
    >The game's have alot some unconventional design choices. Some which completly go against what an hack 'n' slash game is and how it should be designed - a very good example, non-bosses like King Allant and Maiden Astrea. And even some of the more traditional bosses reward more quick thinking and clever tactics than actual skill with the game - for example: Tower Knigth, Phalanx, Leechmonger, Fools Idol, Old Hero.


    Severance:
    >Mission based;
    >Locations and item/enemy placemente is built like a videogame level;
    >There's small liberty in how you build your PC;
    >Very high focus on enemy design and combat mechanics. Level design serves to make enemy encounters more challenging and not to enchance the athmosphere/story. Plus it's progression is mostly linear, so all in all it isn't a very focused aspect of the game;
    >Very good and remarkable combat system that makes the core of the experience;
    >Gameplay loop consists of killing anyhting that moves and key hunting;
    >Narrative is told solely trough cutscenes;
    >All bosses function as a test of your skill with the combat. There are no non-bosses or other unconvential design decisions.


    Yeah, these 2 games are really very much alike indeed.
     
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  20. aweigh Arcane

    aweigh
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    everyone knows metroidvanias are just king's field clones
     
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  21. Viata Arcane

    Viata
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    At the end of the day, it's all pong's clone.
     
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  22. Somberlain Arcane Zionist Agent

    Somberlain
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    It's the Dark Souls of metroidvanias.
     
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  23. CaffeineConquistador Educated

    CaffeineConquistador
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    Dark Souls always sounded like a ripoff of some coalburner porn title. Coalburnvania.
     
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  24. Machocruz Arcane

    Machocruz
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    They do over at RockPaperShitgun
     
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  25. Goi~Yaas~Dinn Learned

    Goi~Yaas~Dinn
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    You think about african-american penises too much.
     
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