He should have said, "Our bottom line always evolves."
They realized they could make more money by targeting a new audience, ta-da! And so it was.
Claiming to be a WoW killer has nothing to do with anything, its just a marketing ploy to get more people to play the game, in the end the quality of the game will make players play it or abandon it.
But if people only play quality games, why did WoW ever get so popular?
He should have said, "Our bottom line always evolves."
They realized they could make more money by targeting a new audience, ta-da! And so it was.
Our ambition is to absolutely continue with that brand and we will also, in the next phase, look to making it more accessible for a broader gamer audience."
and to those who spend RLmoney on ingame goods and gold
If I recall correctly there was an event in Lineage II where an item would randomly spawn on a player turning their character red and bestowing raid-like abilities and auto-shouting this to the world (ofc if you were killed the item would transfer to to your killer).
You could not enter a safe zone (city) anymore and if you logged out it would bounce to somebody else.
The main thing was that this item would literally make you able to solo a raid but EVERY PK and PVPer would be on your ass.
I remember massive tales of griefing because guilds turned against their own members and guild wars ended because of this item spawning.
I am not sure if it was a shard or a official, I played both and it was some time ago.
You should try AoW, it really is hardcore and indepth, better than lineage in every way when it comes to pvp (especially after LII died for me with goddess). The game is plagued by bots and right now account security seems to be an issue tho, so be warned if you want to get into that particular shithole.It was official. Lineage had a lot of cool stuff like that--last truly "hardcore" MMO that was released in the west.