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Good Quake maps

Discussion in 'General Gaming' started by skacky, Dec 12, 2013.

  1. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    There's already a thread like this for Doom, Heretic and Hexen, but I might as well start one for Quake, and *gasp* perhaps even Quake 2 though I know almost nothing about custom stuff on the latter.
    The good news is the Quake singleplayer scene is very much alive, but the bad news is it's really slow compared to Doom, with around two dozens releases every year. Most of the time these releases are of excellent quality, sometimes made by professional level designers with years of experience, and there seems to be some fresh newcomers with awesome ideas lately.

    The easiest way to play custom maps is through Quake Injector, a program that scans the map database at Quaddicted.com and installs maps and mods properly, so you don't have to do it yourself. It's very easy to configure and you can change engines on the fly. See this: https://www.quaddicted.com/tools/quake_injector

    Now most of the maps released nowadays use the Quoth modification that adds some really cool monsters that for once do not look jarring and perfectly blend with the original bestiary, and a shit-ton of other useful stuff for level designers, new weapons and powerups, etc. It is available through Quake Injector, and the mod also has one or two remade maps from Quake's EP1 with the new entities and monsters as a showcase.

    Now comes the engines part. There are a lot of different engines for Quake, with the most famous being FitzQuake and Darkplaces. I personally use FitzQuake 0.85; it's relatively faithful to GLQuake and has extended limits (you may have to enter some command lines into the engine configuration in Quake Injector to run the maps, but it's usually written in the map description). Darkplaces can be made to look like GLQuake, and also supports a new type of .bsp that breaks all kinds of old limits. I personally prefer to use RMQ (Remake Quake's engine) to play .bsp2 maps since it's a lot easier to configure it to look like GLQuake, or at least something close. You can find a list of engines here, just pick your poison: http://www.quakewiki.net/quake-1-engines/
    Quakespasm and DirectQ are also pretty neat, with the former being based on FitzQuake if I remember right: https://www.quaddicted.com/quake/recommended_engines
    My FitzQuake command line to play maps that require extended limits is this: -heapsize 192000 +max_edicts 8192 -zone 2048

    Note that some of them (ezQuake for instance) only work in QuakeWorld, which is the multiplayer version of Quake. They do not contain any monster entities.

    Some good releases this year:
    - The Horde of Zendar: a huge fortress/city by night with lots of verticality and secrets.
    - Nyarlathotep: if you're a fan of completely bizarre architecture, custom weapons and enemies, and brutal horde combat then this is for you. The maps are rather hit or miss, as usual with Tronyn's stuff. I personally loved it.
    - Mainframe Mayhem: a large base map with some cliffs and pits. Uses Quoth.
    - The Ivory Tower: a non-linear map reminiscent of the designs of the original game. Pretty neat but can be confusing.
    - A Past and Future Secret: this came out of nowhere, it's so oldschool it's awesome, with some novel ideas. Made by Matthias Worch who made the classic Beyond Belief. Note that Chthon in this map is vulnerable to conventional weaponry.
    - Backsteingotik: a large non-linear wind-tunnel map with some cool sections. Highly recommended.
    - Terracity: a huge terracotta map with lots of monsters.
    - Midnight Stalker: a very good romp with some classic aesthetics.
    - Pain in the Arch: a large library carved into a huge cavern. Uses Quoth.
    - For My Babies - Bin Dunne Gorne 2: a two-map episode with Daikatana textures and rather unusual progression. Very good. Uses Quoth.


    Other recommended stuff all years erry year is (almost) everything by RPG, CZG, Kell, Vondur, Than, Hrimfaxi and Necros.
     
    Last edited: Dec 19, 2013
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  2. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    These are rather rare since the amount of work required is much higher, but there are some episodes.

    Beyond Belief is a classic, people like to refer to it as Quake's lost episode 1 since it has a lot of similarities in its theme and overall direction. It's quite old but still plays very nice. You also have IKSPQ, which is another classic too. I don't think this one is available in a full package so you may need to download them all and play them in order. The maps are professionally built and feature a unique theme. Zerstörer, Nehahra and Travail also qualify, even though these feature new monsters and weapons as well. Nehahra is quite hit or miss because of its revamped AI, so be warned. Then you have Coven of Ebony and Soul of Evil but these are more medieval/magic than purely Quake, with many modified monsters and new ones. Ontranto is also in the same vein. Worth a playthrough since they are of excellent quality. Contract Revoked is a small 4-map episode of excellent quality, and its follow-up Contract Revoked: The Lost Chapters is a hub-based 9-level SP campaign with a boss map. Arcanum and A Roman Wilderness in Pain are extremely brutal mini episodes with huge maps filled with hundreds of monsters, modified weapons and new enemies. Warpspasm is also similar but doesn't feature horde combat. The maps are still extremely large in that one though.

    Lastly there is also the "lost" third expansion pack, Abyss of Pandemonium, which was never released. It's on the level of Dissolution of Eternity; good ideas but meh execution. Worth a playthrough.
     
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  3. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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  4. Astral Rag Arcane

    Astral Rag
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    Insomnia

    Very good well-balanced 3 level episode. I especially enjoyed the "base" maps, the last map was not bad but some outdoor areas are a bit too spacious for their own good making some of the endgame encounters too casual.

    :4/5:

    Some screenshots:
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    Those Quake 2 textures :love:

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    :negative:



    Fort Ratsack


    This fast-paced "base" map rocks, you will be hunted by every type of Quake and Quoth Grunt and Enforcer known to man. This level has some very cool new textures and surprising secret rooms.

    :5/5:
     
    Last edited: Jun 9, 2014
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  5. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
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    Damn, I remember making Quake maps. I gave up though because my epic visions always ended up passing the max number of blocks you could have on-screen or something and so they'd grey out in the distance.
     
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  6. Don Peste Arcane

    Don Peste
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    That legends world site has many interesting entries for the Quake series:

    Show Spoiler

    Action Quake 2:License To Kill The Borg Matrix Edition (LTKTBM) (2003)
    Aftershock Toolbox for Quake (1996)
    Enemy Territory: Quake Wars (2007)
    GameMania for Quake #1 (1996)
    PC Zone April 2000 Coverdisk: Unreal Tournament, Quake III & Half-Life 500 Levels (2000)
    PCZone March 1997 Coverdisk: Over 500 Quake Levels & Utilities plus Over 500 Duke Levels (1997)
    Q2 for Quake (1996)
    Qoole for Quake II, Quake & Hexen II (1998)
    Qua.. it! Volume 1 / Quake It! (1996)
    Quake (1996)
    Quake 'em (1996)
    Quake 2 (1997)
    Quake 2 Addon: Zaero (1998)
    Quake 2 Anthology (1999)
    Quake 2 MissionPack 1: The Reckoning (1998)
    Quake 2 MissionPack 2: Ground Zero (1998)
    Quake 2 Netpack: Extremities (1998)
    Quake 2 TC - Infinity: The Kai'Ren Threat (cancelled) (1999)
    Quake 2 Total Conversion: Juggernaut - The New Story For Quake 2 (1998)
    Quake 2: Chaos (2008)
    Quake 2: Complete Gamer Add-on (1998)
    Quake 2: Deathmatch Maker II (1998)
    Quake 2: Fanatic's Complete Set (1999)
    Quake 2: Oblivion (1999)
    Quake 2: Total Destruction (Toolkit for Quake 2) (1998)
    Quake 2: Unseen (cancelled) (1998)
    Quake 3 Arena (1999)
    Quake 3 MissionPack: Team Arena (2000)
    Quake 4 (2005)
    Quake Addon: Aftershock (1996)
    Quake Addon: Dark Hour (1996)
    Quake Deathmatch Maker (1996)
    Quake II: Fault Line (1998)
    Quake Level Design Handbook (1997)
    Quake Level Master V (1997)
    Quake Live (formerly Quake Zero) (2009)
    Quake MissionPack 1: Scourge Of Armagon (The Rift) (1997)
    Quake MissionPack 2: Dissolution Of Eternity (1997)
    Quake Total Conversion: Malice (1997)
    Quake Total Conversion: Shrak (1997)
    Quake Total Conversion: X-Men - The Ravages Of Apocalypse (1997)
    Quake Wars Online (2010)
    Quake World (1999)
    Quake World 2001 (2001)
    Quake World 3 (1999)
    Quake: Abyss Of Pandemonium (1998)
    Quake: Eternal Darkness (1996)
    Quake: Future vs Fantasy (1997)
    Tremor for Quake (1997)
     
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  7. AngryEddy Self-Ejected

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    I'm looking for a custom quake campaign that I saw once, but forgot to bookmark and never saw it again:

    It was a campaign, the entry level was a floating rock island/temple in a sea of blackness, and I think the name had something to do with dreams or insomnia or something like that.
     
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  8. Astral Rag Arcane

    Astral Rag
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    That does sound like Insomnia.

    https://www.quaddicted.com/reviews/czg07.html
     
    Last edited: Jul 27, 2016
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  9. AngryEddy Self-Ejected

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    That's it, thanks!
     
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  10. AngryEddy Self-Ejected

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    Can someone tell me how to run this shit? I've never played any custom content for Quake.
     
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  11. Don Peste Arcane

    Don Peste
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    This maybe? I haven't tried it yet but it sounds good.
     
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  12. Astral Rag Arcane

    Astral Rag
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    Install and configure Quakespasm:

    Install:

    Configure:

    Play (mostly) Older Maps and Multiplayer Maps::

    Play Expansion Packs and most Modern Releases:

    Alternatively, you can use the Quake Injector tool:

    Play against bots:


    Play deathmatch and co-op games using Quakespasm:
    Quakespasm was made primarily for single player but fortunately it is entirely possible to get online games going. There may be other source ports out there that are more MP-friendly but to me they all look and feel like some silly caricature of The Most Important PC Game Ever™.

    Deathmatch:

    Co-op:


    Enjoy :salute:


    [​IMG]
     
    Last edited: Jul 27, 2016
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  13. AngryEddy Self-Ejected

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    Now I can't connect to Quaddicted for Insomnia :x
     
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  14. AngryEddy Self-Ejected

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    Is Quaddicted down for anyone else? I have only been unable to connect since installing Java and using Quake Injector.
     
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  15. Tzaero DEPARTED Patron

    Tzaero
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    Yeah its been like that since last night.
     
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  16. Astral Rag Arcane

    Astral Rag
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    It seems to go down a lot lately :(

    In case you desperately need a Quake fix:

    https://mega.co.nz/#!k9ZAkRaB!eJIdFywm_rGBX0IXuGVtv4_Bqdy0-uxJdr4YNTjAWFM

    Has to be installed like a mission pack and can be launched with an edited shortcut.
     
    Last edited: Jun 13, 2014
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  17. AngryEddy Self-Ejected

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    You're doing God's work, son. Is there anything I need to know about launching an edited shortcut, or how to install a mission pack?
     
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  18. Astral Rag Arcane

    Astral Rag
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    Normally you just have to unzip the files to x:\Quakespasm\czg07, create a shortcut to Quakespasm.exe and add"-czg07" to the target line.
     
    Last edited: Jun 13, 2014
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  19. AngryEddy Self-Ejected

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    Everything works now, I never needed to use Quake Injector. Thanks Astral Rag.
     
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  20. Jasede Prestigious Gentleman Arcane

    Jasede
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    [​IMG]
     
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  21. AngryEddy Self-Ejected

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  22. Astral Rag Arcane

    Astral Rag
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    Played that one recently, it's very atmospheric and starts out promising with some neat new weapons to try out. Sadly the layout of the levels is not the greatest. It was ok but certainly not as good as I hoped.

    You will probably also have to use noclip in the graveyard map because this campaign doesn't play nice with modern engines.



    DM7RMX - Geophobia DM7


    A great single player remake of American McGee's DM7, old school gameplay set in a beautiful fortress.

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    :4/5:

    Deathmatch Classics Vol. 3

    Another case of "SP-ified DM", this time 8 classic DM maps were transformed into one fun and at times pretty challenging episode.

    Not as great as Geophobia but the first maps are good if you're looking for some fast, straightforward Quake action. Final maps are very hard.

    Show Spoiler

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    :3/5:

    House of spikes

    Another expertly made CGZ map, this is one brutal "metal" level.

    Show Spoiler
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    :3/5:
     
    Last edited: Jun 13, 2014
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  23. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    Quaddicted is moving to another server, that's why it's down sometimes.
     
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  24. Astral Rag Arcane

    Astral Rag
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    Rapture

    This beautiful campaign uses Daikatana E3 and Hexen II textures and features some great looking architecture and "new" enemies. Gameplay is very old school (no huge hordes). Sadly some of the later levels are not as good and it gets a little samey towards the end, could also use more secrets.

    Show Spoiler
    [​IMG]


    :3/5:
     
    Last edited: Jun 14, 2014
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