Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,210
As some of you already know, a supposed real developer on Alpha Protocol posted an angry rant about the game on some forum. Here it is for those who haven't read it:
I know threads have already been retardo'd because it was posted in the discussion thread, but this raises some interesting issues so FUCK YOU MODS. This totally deserves it's own thread.
Mainly what I find curious is the specific mention of Chris Parker. Chris Avellone, the creative lead, is nowhere mentioned, nor the company CEO, or anyone else in a high position. Whoever wrote that seems to think that the majority of the blame lies solely with Chris Parker. Which raises some interesting questions. First, we all know that every one of Obsidian's games have been unpolished or unoptimized at release. And after AP being continually delayed and still being unpolished, we can't really blame the publishers anymore. They obviously have some internal management issues that are the root of these problems. And if Chris Parker, as stated by the unknown developer, is the root of those problems in AP, might it also be true for their other games? I don't know what exactly his roles were for those other games, but I'd imagine they'd be similar? What do you think? CAN WE BLAME IT ALL ON ONE MAN?
Because someone is obviously fucking up over there.
There's debate on whether it's real or not but I'm willing to bet that it is.There was a ton of work put into this game. The problem is that it was a ton of undirected work, or work on things that were just stupid. The Executive Producer for the game, Chris Parker (also an owner of the company), seemed to think he was the world’s greatest designer ever, and created all these absolutely shitty systems and wouldn’t listen to any of the real designers or devs about things that just didn’t work. And you can’t exactly argue with one of the owners of the company when he doesn’t want to listen. He basically took over the game and dictated exactly how everything would work (or not work, as the case may be). The other producers realized this early on and just gave up, leaving Parker to micromanage all the designers and programmers directly.
Sega also was a factor, because they kept changing the design requirements (yes they had heavy influence there), which never gave the producers and designers time to actually decide on one set of features to make and polish. The blame is still mostly Obsidian’s because the execution was absolutely terrible, and it was obvious 2 years ago that this game should have been scrapped. Instead, though, they focused on adding still more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish… as is obvious.
This game was just an absolute failure of production, and it’s no wonder that so many of the developers left the company, even after the 40% staff layoffs. I am still happy about some of Obsidian’s other current projects, New Vegas included, because they are going pretty well. Their big unannounced project is looking great and is already much better than AP ever was, and that may end up being the game that everyone was looking for with AP.
Sega should have canceled AP instead of Aliens.
I know threads have already been retardo'd because it was posted in the discussion thread, but this raises some interesting issues so FUCK YOU MODS. This totally deserves it's own thread.
Mainly what I find curious is the specific mention of Chris Parker. Chris Avellone, the creative lead, is nowhere mentioned, nor the company CEO, or anyone else in a high position. Whoever wrote that seems to think that the majority of the blame lies solely with Chris Parker. Which raises some interesting questions. First, we all know that every one of Obsidian's games have been unpolished or unoptimized at release. And after AP being continually delayed and still being unpolished, we can't really blame the publishers anymore. They obviously have some internal management issues that are the root of these problems. And if Chris Parker, as stated by the unknown developer, is the root of those problems in AP, might it also be true for their other games? I don't know what exactly his roles were for those other games, but I'd imagine they'd be similar? What do you think? CAN WE BLAME IT ALL ON ONE MAN?
Because someone is obviously fucking up over there.