Jick Magger
Arcane
Mass Effect 1 - essentially leave it as-is. Game is pretty vanilla, but overall harmless and a decent launching point for a trilogy.
Mass Effect 2 - Keep the gameplay, re-vamp the story. The whole "fight the collectors" story was a gigantic waste of time, try to do something that actually ties in with the Reaper invasion instead of a glorified side-story in which next-to-nothing is accomplished by the end. This could be as simple as just having the end-game be the characters realizing that The Collectors are gonna try open up another space portal that the Reapers can use, and the player has to stop them.
At the same time, get someone else to write the Cerberus side of things. Remind them over and over and over again that if the player can immediately think of a compelling counter-argument to any of The Illusive Man's reasoning, then they either need to re-write his reasoning to something more justifiable, have Shepard actually voice this reasoning instead of just impotently bitching about not being informed, or just completely re-write that entire section from the ground-up.
Mass Effect 3 - Since the overarching plot, that being the reapers has finally arrived and you have to stop them, fundamentally goes against everything the first game establishes (that being if the reapers manage to reach our galaxy, we've already lost), this'd necessitate a total revision from the ground-up. I honestly wouldn't even know where to begin with this, so I won't try.
Mass Effect 2 - Keep the gameplay, re-vamp the story. The whole "fight the collectors" story was a gigantic waste of time, try to do something that actually ties in with the Reaper invasion instead of a glorified side-story in which next-to-nothing is accomplished by the end. This could be as simple as just having the end-game be the characters realizing that The Collectors are gonna try open up another space portal that the Reapers can use, and the player has to stop them.
At the same time, get someone else to write the Cerberus side of things. Remind them over and over and over again that if the player can immediately think of a compelling counter-argument to any of The Illusive Man's reasoning, then they either need to re-write his reasoning to something more justifiable, have Shepard actually voice this reasoning instead of just impotently bitching about not being informed, or just completely re-write that entire section from the ground-up.
Mass Effect 3 - Since the overarching plot, that being the reapers has finally arrived and you have to stop them, fundamentally goes against everything the first game establishes (that being if the reapers manage to reach our galaxy, we've already lost), this'd necessitate a total revision from the ground-up. I honestly wouldn't even know where to begin with this, so I won't try.